Game Character Modeling and Animation with 3ds Max
by Yancey Clinton
ISBN 13: 9780240809786
Format: Paperback (360 pages) Publisher: Focal Press Published: 12 Oct 2007
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Persuasive Games: The Expressive Power of Videogames
by Ian Bogost,Michael ,Harry S. ,Steven E.
ISBN 13: 9780262514880
Format: Paperback (464 pages) Publisher: MIT Press Published: 10 Sep 2010
Metaphysical Personalism: An Analysis of Austin Farrer's Metaphysics of Theism
by Charles Conti
ISBN 13: 9780198263388
Format: Hardcover (328 pages) Publisher: Clarendon Press Published: 28 Sep 1995
Constraint-Based Agents: An Architecture for Constraint-Based Modeling and Local-Search-Based Reasoning for Planning and Scheduling in Open and ... / Lecture Notes in Artificial Intelligence)
by Alexander Nareyek
ISBN 13: 9783540422587
Format: Paperback (192 pages) Publisher: Springer Published: 30 May 2001
Physics for Game Programmers
by Grant Palmer
ISBN 13: 9781590594728
Format: Paperback (472 pages) Publisher: APRESS Published: 01 May 2005
Computer Games and Team and Individual Learning
by
ISBN 13: 9780080453439
Format: Hardcover (338 pages) Publisher: Elsevier Science Published: 02 Oct 2007
Computer Facial Animation
by Frederick I. Parke,Keith Waters
ISBN 13: 9781568814483
Format: Hardcover (454 pages) Publisher: A K Peters/CRC Press Published: 25 Sep 2008
Making Great Games: An Insider's Guide to Designing and Developing the World's Greatest Games
by Michael Thornton Wyman
ISBN 13: 9780240812854
Format: Paperback (240 pages) Publisher: Focal Press Published: 15 Nov 2010
Linux Multimedia Hacks: Tips & Tools for Taming Images, Audio, and Video
by Kyle Rankin
ISBN 13: 9780596100766
Format: Paperback (336 pages) Publisher: Pragma Published: 18 Nov 2005
Game Physics Pearls
ISBN 13: 9781568814742
Format: Hardcover (300 pages) Publisher: A K Peters/CRC Press Published: 23 Jul 2010
The Game Maker's Companion Book/CD Package
by Jacob Habgood,Nana Nielsen ,Kevin Crossley,Martin Rijks
ISBN 13: 9781430228264
Format: Paperback (440 pages) Publisher: APRESS Published: 30 Sep 2010
Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines
by Wes McDermott
ISBN 13: 9780240815633
Format: Paperback (272 pages) Publisher: Focal Press Published: 18 Nov 2010