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Zune Game Development using XNA 3.0 (Expert's Voice in XNA) Zune Game Development using XNA 3.0 (Expert's Voice in XNA) by Dan Waters

Zune Game Development using XNA 3.0 (Expert's Voice in XNA)

by Dan Waters


ISBN 13: 9781430218616

Format: Illustrated (434 pages)
Publisher: Apress
Published: 16 Mar 2009

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The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript 3.0 The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript 3.0 by Jeff; Fulton, Steve Fulton

The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript 3.0

by Jeff; Fulton, Steve Fulton


ISBN 13: 9781430226147

Format: Paperback (664 pages)
Publisher: FRIENDS OF ED
Published: 17 Mar 2010

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Rules of Play: Game Design Fundamentals Rules of Play: Game Design Fundamentals by Katie Salen,Eric Zimmerman

Rules of Play: Game Design Fundamentals

by Katie Salen,Eric Zimmerman


ISBN 13: 9780262240451

Format: Illustrated (688 pages)
Publisher: MIT Press
Published: 04 Nov 2003

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New : $71.00  
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Producing Games: From Business and Budgets to Creativity and Design Producing Games: From Business and Budgets to Creativity and Design by D Cohen,Sergio Bustamante

Producing Games: From Business and Budgets to Creativity and Design

by D Cohen,Sergio Bustamante


ISBN 13: 9780240810706

Format: Illustrated (304 pages)
Publisher: Routledge
Published: 21 Oct 2009

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The Game Maker's Apprentice: Game Development for Beginners The Game Maker's Apprentice: Game Development for Beginners by Jacob Habgood,Mark Overmars

The Game Maker's Apprentice: Game Development for Beginners

by Jacob Habgood,Mark Overmars


ISBN 13: 9781590596159

Format: Paperback (336 pages)
Publisher: Apress
Published: 28 Jul 2006

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Graphic Design as Communication Graphic Design as Communication by Malcolm Barnard

Graphic Design as Communication

by Malcolm Barnard


ISBN 13: 9780415278133

Format: Illustrated (208 pages)
Publisher: Routledge
Published: 26 Jan 2005

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Ray Tracing from the Ground Up Ray Tracing from the Ground Up by Kevin Suffern

Ray Tracing from the Ground Up

by Kevin Suffern


ISBN 13: 9781568812724

Format: Illustrated (784 pages)
Publisher: A K Peters/CRC Press
Published: 07 Aug 2007

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New : $117.80  
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Game Programming Gems 4 (GAME PROGRAMMING GEMS SERIES) Game Programming Gems 4 (GAME PROGRAMMING GEMS SERIES) by Andrew Kirmse

Game Programming Gems 4 (GAME PROGRAMMING GEMS SERIES)

by Andrew Kirmse


ISBN 13: 9781584502951

Format: Hardcover (703 pages)
Publisher: Charles River Media
Published: 02 Apr 2004

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iPhone Games Projects (Books for Professionals by Professionals) iPhone Games Projects (Books for Professionals by Professionals) by PJ; Bondo, Joachim; Greenstone, Brian; Lee, Mike;

iPhone Games Projects (Books for Professionals by Professionals)

by PJ; Bondo, Joachim; Greenstone, Brian; Lee, Mike;


ISBN 13: 9781430219682

Format: Paperback (280 pages)
Publisher: APRESS
Published: 22 Jun 2009

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Games Programming Games Programming by Eric Solomon

Games Programming

by Eric Solomon


ISBN 13: 9780521271103

Format: Paperback (272 pages)
Publisher: Cambridge University Press
Published: 14 Jun 1984

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New : $66.20  
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