3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (Morgan Kaufmann Series in Interactive 3D Technology)
by David Eberly
ISBN 13: 9780122290633
Format: Hardcover (1040 pages) Publisher: CRC Press Published: 03 Nov 2006
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Game Programming Gems: Vol 2 (Game Programming Gems (W/CD))
by Mark DeLoura
ISBN 13: 9781584500544
Format: Hardcover (575 pages) Publisher: Charles River Media Published: 26 Jul 2001
Ethics and Game Design: Teaching Values Through Play (Advances in Game-Based Learning)
by Karen Schrier, David Gibson
ISBN 13: 9781615208456
Format: Illustrated (396 pages) Publisher: Engineering Science Reference Published: 15 Mar 2010
Illustrator CS Most Wanted: Techniques and Effects
by Matt Kloskowski
ISBN 13: 9781590593721
Format: Illustrated (352 pages) Publisher: Springer Published: 18 May 2004
Advanced Java Game Programming (Expert's Voice)
by David Wallace Croft
ISBN 13: 9781590591239
Format: Illustrated (605 pages) Publisher: Apress Published: 30 Mar 2004
Game Physics
by David H. Eberly
ISBN 13: 9780123749031
Format: Hardcover (902 pages) Publisher: CRC Press Published: 04 May 2010
Adobe® Creative Suite All-in-One Desk Reference For Dummies®
by Jennifer Smith,Jen DeHaan
ISBN 13: 9780764556012
Format: Illustrated (748 pages) Publisher: For Dummies Published: 12 Mar 2004
Game Feel: A Game Designer's Guide to Virtual Sensation (Morgan Kaufmann Game Design Books)
by Steve Swink
ISBN 13: 9780123743282
Format: Paperback (376 pages) Publisher: Routledge Published: 27 Nov 2008
Beginning Game Development with Python and Pygame: From Novice to Professional (Expert's Voice)
by Will McGugan
ISBN 13: 9781590598726
Format: Illustrated (340 pages) Publisher: Apress Published: 10 Oct 2008
Foundation Flash 8 (Foundation)
by Kristian Besley
ISBN 13: 9781590595428
Format: Illustrated (572 pages) Publisher: Apress Published: 02 Nov 2005
Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann Series in Computer Graphics)
by Anthony A. Apodaca,Larry Gritz
ISBN 13: 9781558606180
Format: Illustrated (560 pages) Publisher: Morgan Kaufmann Published: 15 Dec 1999
Zune Game Development using XNA 3.0 (Expert's Voice in XNA)
by Dan Waters
ISBN 13: 9781430218616
Format: Illustrated (434 pages) Publisher: Apress Published: 16 Mar 2009