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Second Lives Second Lives by Tim Guest

Second Lives

by Tim Guest


ISBN 13: 9780091796570

Format: Paperback (368 pages)
Publisher: Hutchinson
Published: 07 Jun 2007

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Adobe Creative Suite Bible Adobe Creative Suite Bible by Ted Padova, Kelly L. Murdock, Wendy Halderman

Adobe Creative Suite Bible

by Ted Padova, Kelly L. Murdock, Wendy Halderman


ISBN 13: 9780764571558

Format: Paperback (1224 pages)
Publisher: John Wiley & Sons
Published: 17 Sep 2004

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Beginning Game Programming (Sams Teach Yourself) Beginning Game Programming (Sams Teach Yourself) by Michael Morrison

Beginning Game Programming (Sams Teach Yourself)

by Michael Morrison


ISBN 13: 9780672326592

Format: Paperback (624 pages)
Publisher: Sams
Published: 01 Jun 2004

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Augmented Learning: Research and Design of Mobile Educational Games Augmented Learning: Research and Design of Mobile Educational Games by E Klopfer

Augmented Learning: Research and Design of Mobile Educational Games

by E Klopfer


ISBN 13: 9780262113151

Format: Hardcover (251 pages)
Publisher: MIT Press
Published: 16 May 2008

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Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology) Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology) by Ian Millington

Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology)

by Ian Millington


ISBN 13: 9780124977822

Format: Hardcover (896 pages)
Publisher: Morgan Kaufmann
Published: 13 Sep 2006

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Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines by Wes McDermott

Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines

by Wes McDermott


ISBN 13: 9780240815633

Format: Paperback (272 pages)
Publisher: Focal Press
Published: 18 Nov 2010

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iMovie 4 & iDVD: The Missing Manual iMovie 4 & iDVD: The Missing Manual by David Pogue

iMovie 4 & iDVD: The Missing Manual

by David Pogue


ISBN 13: 9780596006938

Format: Paperback (496 pages)
Publisher: Pogue Press
Published: 16 Aug 2004

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Beginning C# Game Programming (Premier Press Game Development) Beginning C# Game Programming (Premier Press Game Development) by Ron Penton

Beginning C# Game Programming (Premier Press Game Development)

by Ron Penton


ISBN 13: 9781592005178

Format: Paperback (318 pages)
Publisher: Premier Press
Published: 22 Oct 2004

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Programming Game AI by Example Programming Game AI by Example by Mat Buckland

Programming Game AI by Example

by Mat Buckland


ISBN 13: 9781556220784

Format: Paperback (495 pages)
Publisher: Jones and Bartlett Publishers, Inc
Published: 01 Oct 2004

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Programming Windows Presentation Foundation Programming Windows Presentation Foundation by Chris Sells,Ian Griffiths

Programming Windows Presentation Foundation

by Chris Sells,Ian Griffiths


ISBN 13: 9780596101138

Format: Paperback (448 pages)
Publisher: O'Reilly Media
Published: 12 Sep 2005
Other Format: Illustrated

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Amazing 3-D Games Adventure Set: The Best Way to Create Fast-Action 3-D Games in C Amazing 3-D Games Adventure Set: The Best Way to Create Fast-Action 3-D Games in C by Lary L. Myers,Keith Weiskamp

Amazing 3-D Games Adventure Set: The Best Way to Create Fast-Action 3-D Games in C

by Lary L. Myers,Keith Weiskamp


ISBN 13: 9781883577155

Format: Paperback (512 pages)
Publisher: Coriolis Group,U.S.
Published: 24 Apr 1995

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