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Developing Serious Games (Charles River Media Game Development) Developing Serious Games (Charles River Media Game Development) by N/A

Developing Serious Games (Charles River Media Game Development)

by N/A


ISBN 13: 9781584504443

Format: Paperback (452 pages)
Publisher: Charles River Media
Published: 09 Feb 2006

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Used : $26.17  
 
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ActionScript for Multiplayer Games and Virtual Worlds (One-Off) ActionScript for Multiplayer Games and Virtual Worlds (One-Off) by Jobe Makar

ActionScript for Multiplayer Games and Virtual Worlds (One-Off)

by Jobe Makar


ISBN 13: 9780321643360

Format: Paperback (312 pages)
Publisher: New Riders
Published: 23 Jul 2009

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Managed DirectX 9 Kick Start: Graphics and Game Programming Managed DirectX 9 Kick Start: Graphics and Game Programming by Tom Miller

Managed DirectX 9 Kick Start: Graphics and Game Programming

by Tom Miller


ISBN 13: 9780672325960

Format: Paperback (432 pages)
Publisher: Sams
Published: 24 Oct 2003

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Used : $26.99  
 
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How to Do Everything with Second Life® How to Do Everything with Second Life® by Richard Mansfield

How to Do Everything with Second Life®

by Richard Mansfield


ISBN 13: 9780071497893

Format: Paperback (268 pages)
Publisher: McGraw-Hill Osborne
Published: 01 Oct 2007

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AutoCAD 2006 and AutoCAD LT 2006 Bible AutoCAD 2006 and AutoCAD LT 2006 Bible by Ellen Finkelstein

AutoCAD 2006 and AutoCAD LT 2006 Bible

by Ellen Finkelstein


ISBN 13: 9780764596759

Format: Paperback (1248 pages)
Publisher: John Wiley & Sons
Published: 07 Oct 2005

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Used : $28.23  
 
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Adobe Creative Suite 2 Workflow: Integrating the Tools, Increasing Your Productivity Adobe Creative Suite 2 Workflow: Integrating the Tools, Increasing Your Productivity by Jennifer Alspach,Shari Nakano,Steve Samson

Adobe Creative Suite 2 Workflow: Integrating the Tools, Increasing Your Productivity

by Jennifer Alspach,Shari Nakano,Steve Samson


ISBN 13: 9780596102364

Format: Paperback (640 pages)
Publisher: O'Reilly Media
Published: 29 Dec 2005

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Used : $28.72  
 
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Premiere 6 for Macintosh and Windows (Visual QuickStart Guides) Premiere 6 for Macintosh and Windows (Visual QuickStart Guides) by Antony Bolante

Premiere 6 for Macintosh and Windows (Visual QuickStart Guides)

by Antony Bolante


ISBN 13: 9780201722079

Format: Paperback (561 pages)
Publisher: Peachpit Press
Published: 27 Mar 2001

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Used : $28.79  
 
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iMovie 4 & iDVD: The Missing Manual iMovie 4 & iDVD: The Missing Manual by David Pogue

iMovie 4 & iDVD: The Missing Manual

by David Pogue


ISBN 13: 9780596006938

Format: Paperback (496 pages)
Publisher: Pogue Press
Published: 16 Aug 2004

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Game Modeling Using Low Polygon (Charles River Media Graphics (Software)) Game Modeling Using Low Polygon (Charles River Media Graphics (Software)) by Chad Gregory Walker

Game Modeling Using Low Polygon (Charles River Media Graphics (Software))

by Chad Gregory Walker


ISBN 13: 9781584500551

Format: Paperback (353 pages)
Publisher: Charles River Media
Published: 21 Sep 2001

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Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology) Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology) by Ian Millington

Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology)

by Ian Millington


ISBN 13: 9780124977822

Format: Hardcover (896 pages)
Publisher: Morgan Kaufmann
Published: 13 Sep 2006

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Used : $31.22  
 
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