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Tricks of the Game Programming Gurus Tricks of the Game Programming Gurus by Andre LaMothe

Tricks of the Game Programming Gurus

by Andre LaMothe


ISBN 13: 9780672305078

Format: Paperback (1200 pages)
Publisher: Sams Publishing
Published: Jul 1994

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Adobe Creative Suite Bible Adobe Creative Suite Bible by Ted Padova, Kelly L. Murdock, Wendy Halderman

Adobe Creative Suite Bible

by Ted Padova, Kelly L. Murdock, Wendy Halderman


ISBN 13: 9780764571558

Format: Paperback (1224 pages)
Publisher: John Wiley & Sons
Published: 17 Sep 2004

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OpenGL Superbible: The Complete Guide to OpenGL Programming for Windows NT and Windows 95 OpenGL Superbible: The Complete Guide to OpenGL Programming for Windows NT and Windows 95 by Richard S Wright, Michael Sweet

OpenGL Superbible: The Complete Guide to OpenGL Programming for Windows NT and Windows 95

by Richard S Wright, Michael Sweet


ISBN 13: 9781571691644

Format: Paperback (736 pages)
Publisher: QUE
Published: 25 Jan 2000

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Basic Drawing for Games Basic Drawing for Games by N/A

Basic Drawing for Games

by N/A


ISBN 13: 9781592009510

Format: Paperback (248 pages)
Publisher: Premier Press
Published: 09 Nov 2005

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Challenges for Game Designers Challenges for Game Designers by Brenda Brathwaite,Ian Schreiber

Challenges for Game Designers

by Brenda Brathwaite,Ian Schreiber


ISBN 13: 9781584505808

Format: Paperback (352 pages)
Publisher: Delmar Publishing
Published: 20 Sep 2008

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Creating Fractals (Graphics) Creating Fractals (Graphics) by Roger Stevens

Creating Fractals (Graphics)

by Roger Stevens


ISBN 13: 9781584504238

Format: Paperback (305 pages)
Publisher: Charles River Media
Published: 08 Sep 2005

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Internet Game Programming with Java Internet Game Programming with Java by Mike Morrison

Internet Game Programming with Java

by Mike Morrison


ISBN 13: 9781575211480

Format: Paperback (500 pages)
Publisher: Sams Publishing
Published: 01 Jul 1996

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Chris Crawford on Game Design Chris Crawford on Game Design by Chris Crawford

Chris Crawford on Game Design

by Chris Crawford


ISBN 13: 9780131460997

Format: Paperback (504 pages)
Publisher: New Riders
Published: 18 Jun 2003

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Amazing 3-D Games Adventure Set: The Best Way to Create Fast-Action 3-D Games in C Amazing 3-D Games Adventure Set: The Best Way to Create Fast-Action 3-D Games in C by Lary L. Myers,Keith Weiskamp

Amazing 3-D Games Adventure Set: The Best Way to Create Fast-Action 3-D Games in C

by Lary L. Myers,Keith Weiskamp


ISBN 13: 9781883577155

Format: Paperback (512 pages)
Publisher: Coriolis Group,U.S.
Published: 24 Apr 1995

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50 Fast Photoshop CS Techniques (50 Fast Techniques Series) 50 Fast Photoshop CS Techniques (50 Fast Techniques Series) by Gregory Georges

50 Fast Photoshop CS Techniques (50 Fast Techniques Series)

by Gregory Georges


ISBN 13: 9780764541742

Format: Paperback (382 pages)
Publisher: John Wiley & Sons
Published: 24 Feb 2004

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Beginning C# Game Programming (Premier Press Game Development) Beginning C# Game Programming (Premier Press Game Development) by Ron Penton

Beginning C# Game Programming (Premier Press Game Development)

by Ron Penton


ISBN 13: 9781592005178

Format: Paperback (318 pages)
Publisher: Premier Press
Published: 22 Oct 2004

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