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Challenges for Game Designers Challenges for Game Designers by Brenda Brathwaite,Ian Schreiber

Challenges for Game Designers

by Brenda Brathwaite,Ian Schreiber


ISBN 13: 9781584505808

Format: Paperback (352 pages)
Publisher: Delmar Publishing
Published: 20 Sep 2008

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Amazing 3-D Games Adventure Set: The Best Way to Create Fast-Action 3-D Games in C Amazing 3-D Games Adventure Set: The Best Way to Create Fast-Action 3-D Games in C by Lary L. Myers,Keith Weiskamp

Amazing 3-D Games Adventure Set: The Best Way to Create Fast-Action 3-D Games in C

by Lary L. Myers,Keith Weiskamp


ISBN 13: 9781883577155

Format: Paperback (512 pages)
Publisher: Coriolis Group,U.S.
Published: 24 Apr 1995

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Macromedia Dreamweaver MX 2004 Demystified Macromedia Dreamweaver MX 2004 Demystified by Laura Gutman

Macromedia Dreamweaver MX 2004 Demystified

by Laura Gutman


ISBN 13: 9780735713840

Format: Paperback (1272 pages)
Publisher: Macromedia Press
Published: 03 Nov 2003

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50 Fast Photoshop CS Techniques (50 Fast Techniques Series) 50 Fast Photoshop CS Techniques (50 Fast Techniques Series) by Gregory Georges

50 Fast Photoshop CS Techniques (50 Fast Techniques Series)

by Gregory Georges


ISBN 13: 9780764541742

Format: Paperback (382 pages)
Publisher: John Wiley & Sons
Published: 24 Feb 2004

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Beginning C# Game Programming (Premier Press Game Development) Beginning C# Game Programming (Premier Press Game Development) by Ron Penton

Beginning C# Game Programming (Premier Press Game Development)

by Ron Penton


ISBN 13: 9781592005178

Format: Paperback (318 pages)
Publisher: Premier Press
Published: 22 Oct 2004

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Chris Crawford on Game Design Chris Crawford on Game Design by Chris Crawford

Chris Crawford on Game Design

by Chris Crawford


ISBN 13: 9780131460997

Format: Paperback (504 pages)
Publisher: New Riders
Published: 18 Jun 2003

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How to Use Adobe Premiere 6 How to Use Adobe Premiere 6 by Douglas Dixon

How to Use Adobe Premiere 6

by Douglas Dixon


ISBN 13: 9780672321665

Format: Paperback (272 pages)
Publisher: Sams
Published: 20 Jul 2001

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OpenGL® Shading Language OpenGL® Shading Language by Randi J. Rost

OpenGL® Shading Language

by Randi J. Rost


ISBN 13: 9780321197894

Format: Paperback (608 pages)
Publisher: Addison Wesley
Published: 12 Feb 2004

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Creating Fractals (Graphics) Creating Fractals (Graphics) by Roger Stevens

Creating Fractals (Graphics)

by Roger Stevens


ISBN 13: 9781584504238

Format: Paperback (305 pages)
Publisher: Charles River Media
Published: 08 Sep 2005

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Flights of Fantasy: Programming 3D Video Games in Borland C++ Flights of Fantasy: Programming 3D Video Games in Borland C++ by Christopher Lampton

Flights of Fantasy: Programming 3D Video Games in Borland C++

by Christopher Lampton


ISBN 13: 9781878739186

Format: Paperback (600 pages)
Publisher: Waite Group
Published: Apr 1993

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