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iMovie 4 & iDVD: The Missing Manual iMovie 4 & iDVD: The Missing Manual by David Pogue

iMovie 4 & iDVD: The Missing Manual

by David Pogue


ISBN 13: 9780596006938

Format: Paperback (496 pages)
Publisher: Pogue Press
Published: 16 Aug 2004

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Amazing 3-D Games Adventure Set: The Best Way to Create Fast-Action 3-D Games in C Amazing 3-D Games Adventure Set: The Best Way to Create Fast-Action 3-D Games in C by Lary L. Myers,Keith Weiskamp

Amazing 3-D Games Adventure Set: The Best Way to Create Fast-Action 3-D Games in C

by Lary L. Myers,Keith Weiskamp


ISBN 13: 9781883577155

Format: Paperback (512 pages)
Publisher: Coriolis Group,U.S.
Published: 24 Apr 1995

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Figures, Characters and Avatars Figures, Characters and Avatars by Les Pardew

Figures, Characters and Avatars

by Les Pardew


ISBN 13: 9781598638165

Format: Paperback (227 pages)
Publisher: Delmar
Published: 01 Apr 2009

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Adobe Premiere Pro Bible Adobe Premiere Pro Bible by Adele Droblas, Seth Greenberg

Adobe Premiere Pro Bible

by Adele Droblas, Seth Greenberg


ISBN 13: 9780764542268

Format: Paperback (768 pages)
Publisher: John Wiley & Sons
Published: 19 Dec 2003
Other Format: Paperback

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50 Fast Photoshop CS Techniques (50 Fast Techniques Series) 50 Fast Photoshop CS Techniques (50 Fast Techniques Series) by Gregory Georges

50 Fast Photoshop CS Techniques (50 Fast Techniques Series)

by Gregory Georges


ISBN 13: 9780764541742

Format: Paperback (382 pages)
Publisher: John Wiley & Sons
Published: 24 Feb 2004

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Beginning C# Game Programming (Premier Press Game Development) Beginning C# Game Programming (Premier Press Game Development) by Ron Penton

Beginning C# Game Programming (Premier Press Game Development)

by Ron Penton


ISBN 13: 9781592005178

Format: Paperback (318 pages)
Publisher: Premier Press
Published: 22 Oct 2004

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How to Use Adobe Premiere 6 How to Use Adobe Premiere 6 by Douglas Dixon

How to Use Adobe Premiere 6

by Douglas Dixon


ISBN 13: 9780672321665

Format: Paperback (272 pages)
Publisher: Sams
Published: 20 Jul 2001

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OpenGL® Shading Language OpenGL® Shading Language by Randi J. Rost

OpenGL® Shading Language

by Randi J. Rost


ISBN 13: 9780321197894

Format: Paperback (608 pages)
Publisher: Addison Wesley
Published: 12 Feb 2004

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Creating Fractals (Graphics) Creating Fractals (Graphics) by Roger Stevens

Creating Fractals (Graphics)

by Roger Stevens


ISBN 13: 9781584504238

Format: Paperback (305 pages)
Publisher: Charles River Media
Published: 08 Sep 2005

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Flights of Fantasy: Programming 3D Video Games in Borland C++ Flights of Fantasy: Programming 3D Video Games in Borland C++ by Christopher Lampton

Flights of Fantasy: Programming 3D Video Games in Borland C++

by Christopher Lampton


ISBN 13: 9781878739186

Format: Paperback (600 pages)
Publisher: Waite Group
Published: Apr 1993

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