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Using Adobe Photoshop X: Special Edition (Special Edition Using) Using Adobe Photoshop X: Special Edition (Special Edition Using) by Richard Lynch

Using Adobe Photoshop X: Special Edition (Special Edition Using)

by Richard Lynch


ISBN 13: 9780789724250

Format: Paperback (900 pages)
Publisher: QUE
Published: 22 Dec 2000

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Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology) Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology) by Ian Millington

Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology)

by Ian Millington


ISBN 13: 9780124977822

Format: Hardcover (896 pages)
Publisher: Morgan Kaufmann
Published: 13 Sep 2006

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Photo Retouching with Adobe Photoshop Photo Retouching with Adobe Photoshop by Gwen Lute

Photo Retouching with Adobe Photoshop

by Gwen Lute


ISBN 13: 9780936262918

Format: Paperback (111 pages)
Publisher: Amherst Media
Published: 06 Jun 2000

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Game Physics Engine Development (The Morgan Kaufmann Series in Interactive 3D Technology) Game Physics Engine Development (The Morgan Kaufmann Series in Interactive 3D Technology) by Ian Millington

Game Physics Engine Development (The Morgan Kaufmann Series in Interactive 3D Technology)

by Ian Millington


ISBN 13: 9780123694713

Format: Hardcover (480 pages)
Publisher: Morgan Kaufmann
Published: 16 Apr 2007

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Optimizing Windows for Games, Graphics and Multime Optimizing Windows for Games, Graphics and Multime by David L. Farquhar

Optimizing Windows for Games, Graphics and Multime

by David L. Farquhar


ISBN 13: 9781565926776

Format: Paperback (291 pages)
Publisher: O'Reilly Media
Published: 01 Dec 1999

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OpenGL Superbible: The Complete Guide to OpenGL Programming for Windows NT and Windows 95 OpenGL Superbible: The Complete Guide to OpenGL Programming for Windows NT and Windows 95 by Michael Sweet, Richard S. Wright, Richard S. Wright Jr

OpenGL Superbible: The Complete Guide to OpenGL Programming for Windows NT and Windows 95

by Michael Sweet, Richard S. Wright, Richard S. Wright Jr


ISBN 13: 9781571690739

Format: Paperback (750 pages)
Publisher: Waite Group
Published: Aug 1996

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Handbook of Computer Game Studies Handbook of Computer Game Studies by Joost Raessens, Jeffrey Goldstein

Handbook of Computer Game Studies

by Joost Raessens, Jeffrey Goldstein


ISBN 13: 9780262182409

Format: Hardcover (496 pages)
Publisher: MIT Press
Published: 01 Jul 2005

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Zune Game Development using XNA 3.0 (Expert's Voice in XNA) Zune Game Development using XNA 3.0 (Expert's Voice in XNA) by Dan Waters

Zune Game Development using XNA 3.0 (Expert's Voice in XNA)

by Dan Waters


ISBN 13: 9781430218616

Format: Illustrated (434 pages)
Publisher: Apress
Published: 16 Mar 2009

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