Design and Use of Serious Games: 37 (Intelligent Systems, Control and Automation: Science and Engineering)
by Marja Helena Kankaanranta,Pekka Neittaanmäki
ISBN 13: 9781402094958
Format: Hardcover (216 pages) Publisher: Springer Published: 16 Dec 2008
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Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice)
by Lynn Thomas Harrison
ISBN 13: 9781590590812
Format: Paperback (428 pages) Publisher: Apress Published: 01 Oct 2003
AdvancED Game Design with Flash
by Rex van der Spuy
ISBN 13: 9781430227397
Format: Paperback (808 pages) Publisher: FRIENDS OF ED Published: 02 Sep 2010
Game Console Hacking: Xbox, PlayStation, Nintendo, Game Boy, Atari, & Gamepark 32: Xbox, PlayStation, Nintendo, Game Boy, Atari and Sega: Xbox, PlayStation, Nintendo, Game Boy, Atari, Sega
by Joe Grand,Albert Yarusso
ISBN 13: 9781931836319
Format: Illustrated (592 pages) Publisher: Syngress Published: 31 Dec 2004
Extreme Photoshop CS
by Matt Kloskowski
ISBN 13: 9781590594285
Format: Paperback (345 pages) Publisher: FRIENDS OF ED Published: 01 Jan 2005
Advanced NXT: The Da Vinci Inventions Book (Technology in Action)
by Paul Matthias Scholz
ISBN 13: 9781590598436
Format: Illustrated (392 pages) Publisher: Apress Published: 27 Jun 2007
Distributed Game Development: Harnessing Global Talent to Create Winning Games
by Tim Fields
ISBN 13: 9780240812717
Format: Illustrated (240 pages) Publisher: Routledge Published: 19 Apr 2010
Killer Game Programming in Java
by Andrew Davison
ISBN 13: 9780596007300
Format: Illustrated (996 pages) Publisher: O′Reilly Published: 20 May 2005
Learn Vb .Net Through Game Programming (Expert's Voice)
by Matthew Tagliaferri
ISBN 13: 9781590591147
Format: Paperback (400 pages) Publisher: APRESS Published: 01 Sep 2003
Essays and Surveys in Metaheuristics: 15 (Operations Research/Computer Science Interfaces Series)
by Celso Ribeiro, Pierre Hansen, P. Hansen
ISBN 13: 9780792375203
Format: Illustrated (668 pages) Publisher: Springer Published: 31 Oct 2001
Serious Game Design and Development: Technologies for Training and Learning (Advances in Multimedia and Interactive Technologies)
by Jan Cannon-Bowers, Clint Bowers
ISBN 13: 9781615207398
Format: Illustrated (384 pages) Publisher: IGI Global Published: 15 Feb 2010
Break Into The Game Industry: How To Get A Job Making Video Games (CERTIFICATION & CAREER - OMG)
by Ernest Adams
ISBN 13: 9780072226607
Format: Illustrated (352 pages) Publisher: McGraw-Hill Osborne Media Published: 01 Jun 2003