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Game Programming All in One (Game Development) Game Programming All in One (Game Development) by Prima

Game Programming All in One (Game Development)

by Prima


ISBN 13: 9781931841238

Format: Paperback (992 pages)
Publisher: Prima Tech
Published: 12 Mar 2002

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Animating Real-Time Game Characters (Charles River Media Game Development) Animating Real-Time Game Characters (Charles River Media Game Development) by Paul Steed

Animating Real-Time Game Characters (Charles River Media Game Development)

by Paul Steed


ISBN 13: 9781584502708

Format: Paperback (392 pages)
Publisher: Delmar
Published: 30 Nov 2002

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Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations by Yoav Shoham,Kevin Leyton-Brown

Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations

by Yoav Shoham,Kevin Leyton-Brown


ISBN 13: 9780521899437

Format: Illustrated (504 pages)
Publisher: Cambridge University Press
Published: 15 Dec 2008

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OpenGL Superbible: The Complete Guide to OpenGL Programming for Windows NT and Windows 95 OpenGL Superbible: The Complete Guide to OpenGL Programming for Windows NT and Windows 95 by Michael Sweet, Richard S. Wright, Richard S. Wright Jr

OpenGL Superbible: The Complete Guide to OpenGL Programming for Windows NT and Windows 95

by Michael Sweet, Richard S. Wright, Richard S. Wright Jr


ISBN 13: 9781571690739

Format: Paperback (750 pages)
Publisher: Waite Group
Published: Aug 1996

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3ds Max 2008 Bible 3ds Max 2008 Bible by Kelly L. Murdock

3ds Max 2008 Bible

by Kelly L. Murdock


ISBN 13: 9780470187609

Format: Paperback (1266 pages)
Publisher: John Wiley & Sons
Published: 15 Jan 2008

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PSP Hacks PSP Hacks by C.K. Sample III

PSP Hacks

by C.K. Sample III


ISBN 13: 9780596101435

Format: Paperback (320 pages)
Publisher: O'Reilly Media
Published: 20 Jan 2006

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Digital Modeling of Material Appearance (The Morgan Kaufmann Series in Computer Graphics) Digital Modeling of Material Appearance (The Morgan Kaufmann Series in Computer Graphics) by Julie Dorsey,Holly Rushmeier,François Sillion

Digital Modeling of Material Appearance (The Morgan Kaufmann Series in Computer Graphics)

by Julie Dorsey,Holly Rushmeier,François Sillion


ISBN 13: 9780122211812

Format: Hardcover (336 pages)
Publisher: Morgan Kaufmann
Published: 18 Jan 2008

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Metaphysical Personalism: An Analysis of Austin Farrer's Metaphysics of Theism Metaphysical Personalism: An Analysis of Austin Farrer's Metaphysics of Theism by Charles Conti

Metaphysical Personalism: An Analysis of Austin Farrer's Metaphysics of Theism

by Charles Conti


ISBN 13: 9780198263388

Format: Hardcover (328 pages)
Publisher: Clarendon Press
Published: 28 Sep 1995

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Making Great Games: An Insider's Guide to Designing and Developing the World's Greatest Games Making Great Games: An Insider's Guide to Designing and Developing the World's Greatest Games by Michael Thornton Wyman

Making Great Games: An Insider's Guide to Designing and Developing the World's Greatest Games

by Michael Thornton Wyman


ISBN 13: 9780240812854

Format: Paperback (240 pages)
Publisher: Focal Press
Published: 15 Nov 2010

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Linux Multimedia Hacks: Tips & Tools for Taming Images, Audio, and Video Linux Multimedia Hacks: Tips & Tools for Taming Images, Audio, and Video by Kyle Rankin

Linux Multimedia Hacks: Tips & Tools for Taming Images, Audio, and Video

by Kyle Rankin


ISBN 13: 9780596100766

Format: Paperback (336 pages)
Publisher: Pragma
Published: 18 Nov 2005

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Game Physics Pearls Game Physics Pearls by

Game Physics Pearls

by


ISBN 13: 9781568814742

Format: Hardcover (300 pages)
Publisher: A K Peters/CRC Press
Published: 23 Jul 2010

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AdvancED Game Design with Flash AdvancED Game Design with Flash by Rex van der Spuy

AdvancED Game Design with Flash

by Rex van der Spuy


ISBN 13: 9781430227397

Format: Paperback (808 pages)
Publisher: FRIENDS OF ED
Published: 02 Sep 2010

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