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iPhone 3D Game Programming All In One iPhone 3D Game Programming All In One by N/A

iPhone 3D Game Programming All In One

by N/A


ISBN 13: 9781435454781

Format: Paperback (306 pages)
Publisher: Course Technology PTR
Published: 17 Jul 2010

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Graphics Programming with Direct 3D: Techniques and Concepts Graphics Programming with Direct 3D: Techniques and Concepts by Rob Glidden

Graphics Programming with Direct 3D: Techniques and Concepts

by Rob Glidden


ISBN 13: 9780201561739

Format: Paperback (467 pages)
Publisher: Addison Wesley
Published: 14 Jan 1997

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Game Programming All in One (Game Development) Game Programming All in One (Game Development) by Prima

Game Programming All in One (Game Development)

by Prima


ISBN 13: 9781931841238

Format: Paperback (992 pages)
Publisher: Prima Tech
Published: 12 Mar 2002

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Animating Real-Time Game Characters (Charles River Media Game Development) Animating Real-Time Game Characters (Charles River Media Game Development) by Paul Steed

Animating Real-Time Game Characters (Charles River Media Game Development)

by Paul Steed


ISBN 13: 9781584502708

Format: Paperback (392 pages)
Publisher: Delmar
Published: 30 Nov 2002

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Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations by Yoav Shoham,Kevin Leyton-Brown

Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations

by Yoav Shoham,Kevin Leyton-Brown


ISBN 13: 9780521899437

Format: Illustrated (504 pages)
Publisher: Cambridge University Press
Published: 15 Dec 2008

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3ds Max 2008 Bible 3ds Max 2008 Bible by Kelly L. Murdock

3ds Max 2008 Bible

by Kelly L. Murdock


ISBN 13: 9780470187609

Format: Paperback (1266 pages)
Publisher: John Wiley & Sons
Published: 15 Jan 2008

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Macromedia Flash MX Actionscript for Fun and Games Macromedia Flash MX Actionscript for Fun and Games by Gary Rosenzweig

Macromedia Flash MX Actionscript for Fun and Games

by Gary Rosenzweig


ISBN 13: 9780789727992

Format: Paperback (552 pages)
Publisher: QUE
Published: 16 Jul 2002

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The Video Game Theory Reader The Video Game Theory Reader by Mark J. P. Wolf

The Video Game Theory Reader

by Mark J. P. Wolf


ISBN 13: 9780415965798

Format: Illustrated (368 pages)
Publisher: Routledge
Published: 19 Aug 2003

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Foundation XML for Flash Foundation XML for Flash by Sas Jacobs

Foundation XML for Flash

by Sas Jacobs


ISBN 13: 9781590595435

Format: Paperback (400 pages)
Publisher: FRIENDS OF ED
Published: 01 Oct 2005

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