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Beginning Illustration and Storyboarding for Games (Premier Press Game Development) Beginning Illustration and Storyboarding for Games (Premier Press Game Development) by Les Pardew

Beginning Illustration and Storyboarding for Games (Premier Press Game Development)

by Les Pardew


ISBN 13: 9781592004959

Format: Paperback (344 pages)
Publisher: Premier Press
Published: 08 Oct 2004

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The Unofficial Guide to Photoshop CS 2 The Unofficial Guide to Photoshop CS 2 by Alanna Spence

The Unofficial Guide to Photoshop CS 2

by Alanna Spence


ISBN 13: 9780471763222

Format: Paperback (686 pages)
Publisher: John Wiley & Sons
Published: 04 Apr 2006

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Adobe Creative Suite Bible Adobe Creative Suite Bible by Ted Padova, Kelly L. Murdock, Wendy Halderman

Adobe Creative Suite Bible

by Ted Padova, Kelly L. Murdock, Wendy Halderman


ISBN 13: 9780764571558

Format: Paperback (1224 pages)
Publisher: John Wiley & Sons
Published: 17 Sep 2004

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GarageBand: The Missing Manual GarageBand: The Missing Manual by David Pogue

GarageBand: The Missing Manual

by David Pogue


ISBN 13: 9780596006952

Format: Paperback (264 pages)
Publisher: Pogue Press
Published: 25 Jun 2004

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Microsoft Publisher 2000 Step-by-step Microsoft Publisher 2000 Step-by-step by Catapult Inc.

Microsoft Publisher 2000 Step-by-step

by Catapult Inc.


ISBN 13: 9781572319875

Format: Paperback (304 pages)
Publisher: Microsoft Press,U.S.
Published: 01 May 1999

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Official Blender 2.3 Guide: Free 3D Creation Suite for Modeling, Animation, and Rendering Official Blender 2.3 Guide: Free 3D Creation Suite for Modeling, Animation, and Rendering by Ton Roosendaal, Stefano Selleri

Official Blender 2.3 Guide: Free 3D Creation Suite for Modeling, Animation, and Rendering

by Ton Roosendaal, Stefano Selleri


ISBN 13: 9781593270414

Format: Paperback (784 pages)
Publisher: No Starch Press
Published: 01 Jun 2004

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Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics) Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics) by Tom McReynolds,David Blythe

Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)

by Tom McReynolds,David Blythe


ISBN 13: 9781558606593

Format: Hardcover (672 pages)
Publisher: Morgan Kaufmann
Published: 17 Feb 2005

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3DS Max 4: Visual QuickStart Guide (Visual QuickStart Guides) 3DS Max 4: Visual QuickStart Guide (Visual QuickStart Guides) by Michele Matossian

3DS Max 4: Visual QuickStart Guide (Visual QuickStart Guides)

by Michele Matossian


ISBN 13: 9780201734294

Format: Paperback (500 pages)
Publisher: Peachpit Press
Published: 18 Jun 2001

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Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice) Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice) by Lynn Thomas Harrison

Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice)

by Lynn Thomas Harrison


ISBN 13: 9781590590812

Format: Paperback (428 pages)
Publisher: Apress
Published: 01 Oct 2003

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