How to Do Everything with Second Life®
by Richard Mansfield
ISBN 13: 9780071497893
Format: Paperback (268 pages) Publisher: McGraw-Hill Osborne Published: 01 Oct 2007
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Second Lives
by Tim Guest
ISBN 13: 9780091796570
Format: Paperback (368 pages) Publisher: Hutchinson Published: 07 Jun 2007
Tricks of the Game Programming Gurus
by Andre LaMothe
ISBN 13: 9780672305078
Format: Paperback (1200 pages) Publisher: Sams Publishing Published: Jul 1994
Learning Design: A Handbook on Modelling and Delivering Networked Education and Training
by
ISBN 13: 9783540228141
Format: Hardcover (412 pages) Publisher: Springer Published: 18 Feb 2005
Adobe Creative Suite Bible
by Ted Padova, Kelly L. Murdock, Wendy Halderman
ISBN 13: 9780764571558
Format: Paperback (1224 pages) Publisher: John Wiley & Sons Published: 17 Sep 2004
Internet Game Programming with Java
by Mike Morrison
ISBN 13: 9781575211480
Format: Paperback (500 pages) Publisher: Sams Publishing Published: 01 Jul 1996
The Art of Game Worlds
by Dave Morris, Leo Hartas
ISBN 13: 9780060724306
Format: Paperback (192 pages) Publisher: Harper Design International Published: 08 Mar 2005 Other Format: Paperback
Basic Drawing for Games
by N/A
ISBN 13: 9781592009510
Format: Paperback (248 pages) Publisher: Premier Press Published: 09 Nov 2005
Foundation Flash 8 (Foundation)
by Kristian Besley
ISBN 13: 9781590595428
Format: Illustrated (572 pages) Publisher: Apress Published: 02 Nov 2005
Innovation Games: Creating Breakthrough Products Through Collaborative Play
by Luke Hohmann
ISBN 13: 9780321437297
Format: Illustrated (190 pages) Publisher: Addison-Wesley Professional Published: 28 Aug 2006
Challenges for Game Designers
by Brenda Brathwaite,Ian Schreiber
ISBN 13: 9781584505808
Format: Paperback (352 pages) Publisher: Delmar Publishing Published: 20 Sep 2008
Chris Crawford on Game Design
by Chris Crawford
ISBN 13: 9780131460997
Format: Paperback (504 pages) Publisher: New Riders Published: 18 Jun 2003