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Writing for Video Game Genres: From FPS to RPG Writing for Video Game Genres: From FPS to RPG by Wendy Despain

Writing for Video Game Genres: From FPS to RPG

by Wendy Despain


ISBN 13: 9781568814179

Format: Illustrated (305 pages)
Publisher: A K Peters/CRC Press
Published: 01 Apr 2009

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Graphic Design as Communication Graphic Design as Communication by Malcolm Barnard

Graphic Design as Communication

by Malcolm Barnard


ISBN 13: 9780415278133

Format: Illustrated (208 pages)
Publisher: Routledge
Published: 26 Jan 2005

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Challenges for Game Designers Challenges for Game Designers by Brenda Brathwaite,Ian Schreiber

Challenges for Game Designers

by Brenda Brathwaite,Ian Schreiber


ISBN 13: 9781584505808

Format: Paperback (352 pages)
Publisher: Delmar Publishing
Published: 20 Sep 2008

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Foundation Flash 8 (Foundation) Foundation Flash 8 (Foundation) by Kristian Besley

Foundation Flash 8 (Foundation)

by Kristian Besley


ISBN 13: 9781590595428

Format: Illustrated (572 pages)
Publisher: Apress
Published: 02 Nov 2005

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Basic Drawing for Games Basic Drawing for Games by N/A

Basic Drawing for Games

by N/A


ISBN 13: 9781592009510

Format: Paperback (248 pages)
Publisher: Premier Press
Published: 09 Nov 2005

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Chris Crawford on Game Design Chris Crawford on Game Design by Chris Crawford

Chris Crawford on Game Design

by Chris Crawford


ISBN 13: 9780131460997

Format: Paperback (504 pages)
Publisher: New Riders
Published: 18 Jun 2003

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50 Fast Photoshop CS Techniques (50 Fast Techniques Series) 50 Fast Photoshop CS Techniques (50 Fast Techniques Series) by Gregory Georges

50 Fast Photoshop CS Techniques (50 Fast Techniques Series)

by Gregory Georges


ISBN 13: 9780764541742

Format: Paperback (382 pages)
Publisher: John Wiley & Sons
Published: 24 Feb 2004

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Flights of Fantasy: Programming 3D Video Games in Borland C++ Flights of Fantasy: Programming 3D Video Games in Borland C++ by Christopher Lampton

Flights of Fantasy: Programming 3D Video Games in Borland C++

by Christopher Lampton


ISBN 13: 9781878739186

Format: Paperback (600 pages)
Publisher: Waite Group
Published: Apr 1993

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Essential Mathematics for Games and Interactive Applications: A Programmer's Guide Essential Mathematics for Games and Interactive Applications: A Programmer's Guide by James M. Van Verth, Lars M. Bishop

Essential Mathematics for Games and Interactive Applications: A Programmer's Guide

by James M. Van Verth, Lars M. Bishop


ISBN 13: 9780123742971

Format: Hardcover (704 pages)
Publisher: Morgan Kaufmann
Published: 27 Jun 2008

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How to Use Adobe Premiere 6 How to Use Adobe Premiere 6 by Douglas Dixon

How to Use Adobe Premiere 6

by Douglas Dixon


ISBN 13: 9780672321665

Format: Paperback (272 pages)
Publisher: Sams
Published: 20 Jul 2001

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iMovie 4 & iDVD: The Missing Manual iMovie 4 & iDVD: The Missing Manual by David Pogue

iMovie 4 & iDVD: The Missing Manual

by David Pogue


ISBN 13: 9780596006938

Format: Paperback (496 pages)
Publisher: Pogue Press
Published: 16 Aug 2004

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