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Photoshop in a Nutshell: A Desktop Quick Reference Photoshop in a Nutshell: A Desktop Quick Reference by Donnie O'Quinn

Photoshop in a Nutshell: A Desktop Quick Reference

by Donnie O'Quinn


ISBN 13: 9781565925656

Format: Paperback (658 pages)
Publisher: O'Reilly Media
Published: 01 Apr 1999
Other Format: Paperback

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Used : $22.88  
 
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Flights of Fantasy: Programming 3D Video Games in Borland C++ Flights of Fantasy: Programming 3D Video Games in Borland C++ by Christopher Lampton

Flights of Fantasy: Programming 3D Video Games in Borland C++

by Christopher Lampton


ISBN 13: 9781878739186

Format: Paperback (600 pages)
Publisher: Waite Group
Published: Apr 1993

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ActionScript for Multiplayer Games and Virtual Worlds (One-Off) ActionScript for Multiplayer Games and Virtual Worlds (One-Off) by Jobe Makar

ActionScript for Multiplayer Games and Virtual Worlds (One-Off)

by Jobe Makar


ISBN 13: 9780321643360

Format: Paperback (312 pages)
Publisher: New Riders
Published: 23 Jul 2009

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Foundation XML for Flash Foundation XML for Flash by Sas Jacobs

Foundation XML for Flash

by Sas Jacobs


ISBN 13: 9781590595435

Format: Paperback (400 pages)
Publisher: FRIENDS OF ED
Published: 01 Oct 2005

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Beginning C# Game Programming (Premier Press Game Development) Beginning C# Game Programming (Premier Press Game Development) by Ron Penton

Beginning C# Game Programming (Premier Press Game Development)

by Ron Penton


ISBN 13: 9781592005178

Format: Paperback (318 pages)
Publisher: Premier Press
Published: 22 Oct 2004

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Used : $25.00  
 
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How to Use Adobe Premiere 6 How to Use Adobe Premiere 6 by Douglas Dixon

How to Use Adobe Premiere 6

by Douglas Dixon


ISBN 13: 9780672321665

Format: Paperback (272 pages)
Publisher: Sams
Published: 20 Jul 2001

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Used : $25.07  
 
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Macromedia Dreamweaver MX 2004 Demystified Macromedia Dreamweaver MX 2004 Demystified by Laura Gutman

Macromedia Dreamweaver MX 2004 Demystified

by Laura Gutman


ISBN 13: 9780735713840

Format: Paperback (1272 pages)
Publisher: Macromedia Press
Published: 03 Nov 2003

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Used : $25.90  
 
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Game Physics Engine Development (The Morgan Kaufmann Series in Interactive 3D Technology) Game Physics Engine Development (The Morgan Kaufmann Series in Interactive 3D Technology) by Ian Millington

Game Physics Engine Development (The Morgan Kaufmann Series in Interactive 3D Technology)

by Ian Millington


ISBN 13: 9780123694713

Format: Hardcover (480 pages)
Publisher: Morgan Kaufmann
Published: 16 Apr 2007

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Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology) Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology) by Ian Millington

Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology)

by Ian Millington


ISBN 13: 9780124977822

Format: Hardcover (896 pages)
Publisher: Morgan Kaufmann
Published: 13 Sep 2006

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Figures, Characters and Avatars Figures, Characters and Avatars by Les Pardew

Figures, Characters and Avatars

by Les Pardew


ISBN 13: 9781598638165

Format: Paperback (227 pages)
Publisher: Delmar
Published: 01 Apr 2009

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