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Sams Teach Yourself Game Programming in 24 Hours (Sams Teach Yourself S.) Sams Teach Yourself Game Programming in 24 Hours (Sams Teach Yourself S.) by Michael Morrison

Sams Teach Yourself Game Programming in 24 Hours (Sams Teach Yourself S.)

by Michael Morrison


ISBN 13: 9780672324611

Format: Paperback (512 pages)
Publisher: Sams
Published: 24 Dec 2002

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Brandmaps: Competitive Marketing Strategy Game Brandmaps: Competitive Marketing Strategy Game by Randall G. Chapman

Brandmaps: Competitive Marketing Strategy Game

by Randall G. Chapman


ISBN 13: 9780135974513

Format: Paperback (196 pages)
Publisher: Prentice Hall
Published: 20 Aug 1996

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Design Your Own: Home Page (Design Your Own...S.) Design Your Own: Home Page (Design Your Own...S.) by Molly E. Holzschlag

Design Your Own: Home Page (Design Your Own...S.)

by Molly E. Holzschlag


ISBN 13: 9782884790130

Format: Paperback (144 pages)
Publisher: AVA Publishing SA
Published: 18 Nov 2002

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Extreme Photoshop CS Extreme Photoshop CS by Matt Kloskowski

Extreme Photoshop CS

by Matt Kloskowski


ISBN 13: 9781590594285

Format: Paperback (345 pages)
Publisher: FRIENDS OF ED
Published: 01 Jan 2005

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Premiere 6 for Macintosh and Windows (Visual QuickStart Guides) Premiere 6 for Macintosh and Windows (Visual QuickStart Guides) by Antony Bolante

Premiere 6 for Macintosh and Windows (Visual QuickStart Guides)

by Antony Bolante


ISBN 13: 9780201722079

Format: Paperback (561 pages)
Publisher: Peachpit Press
Published: 27 Mar 2001

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Unity Game Development Essentials Unity Game Development Essentials by W Goldstone

Unity Game Development Essentials

by W Goldstone


ISBN 13: 9781847198181

Format: Paperback (316 pages)
Publisher: PACKT PUBLISHING
Published: 13 Oct 2009

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Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox by Michael Ingrassia

Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox

by Michael Ingrassia


ISBN 13: 9780240810645

Format: Paperback (416 pages)
Publisher: Focal Press
Published: 19 Nov 2008

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ActionScript 3.0 Game Programming University ActionScript 3.0 Game Programming University by Gary Rosenzweig

ActionScript 3.0 Game Programming University

by Gary Rosenzweig


ISBN 13: 9780789737021

Format: Paperback (456 pages)
Publisher: QUE
Published: 29 Aug 2007

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Learning XNA 3.0: Xna 3.0 Game Development for the Pc, Xbox 360, and Zune Learning XNA 3.0: Xna 3.0 Game Development for the Pc, Xbox 360, and Zune by Aaron Reed

Learning XNA 3.0: Xna 3.0 Game Development for the Pc, Xbox 360, and Zune

by Aaron Reed


ISBN 13: 9780596521950

Format: Illustrated (510 pages)
Publisher: O'Reilly Media
Published: 05 Dec 2008

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Professional XNA Programming: Building Games for Xbox 360 and Windows with XNA Game Studio 2.0 Professional XNA Programming: Building Games for Xbox 360 and Windows with XNA Game Studio 2.0 by Benjamin Nitschke

Professional XNA Programming: Building Games for Xbox 360 and Windows with XNA Game Studio 2.0

by Benjamin Nitschke


ISBN 13: 9780470261286

Format: Paperback (600 pages)
Publisher: John Wiley & Sons
Published: 22 Feb 2008
Other Format: Paperback

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Creating Music and Sound for Games Creating Music and Sound for Games by G.W. Childs

Creating Music and Sound for Games

by G.W. Childs


ISBN 13: 9781598633016

Format: Paperback (320 pages)
Publisher: Course Technology Inc
Published: 18 Oct 2006

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