Digital Media Tools
by Nigel Chapman, Jenny Chapman
ISBN 13: 9780470857489
Format: Paperback (646 pages) Publisher: John Wiley & Sons Published: 22 Aug 2003 Other Format: Illustrated, Paperback
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Beginning XNA 2.0 Game Programming: From Novice to Professional (The Expert's Voice in Game Programming)
by Alexandre Lobao
ISBN 13: 9781590599242
Format: Illustrated (460 pages) Publisher: Apress Published: 28 Apr 2008
Real World Adobe Illustrator CS2
by Mordy Golding
ISBN 13: 9780321337023
Format: Paperback (568 pages) Publisher: Peachpit Press Published: 10 Nov 2005
Adobe Premiere Pro Bible
by Adele Droblas, Seth Greenberg
ISBN 13: 9780764542268
Format: Paperback (768 pages) Publisher: John Wiley & Sons Published: 19 Dec 2003 Other Format: Paperback
Macromedia Flash 5 ActionScript Fun and Games
by Gary Rosenzweig
ISBN 13: 9780789725240
Format: Paperback (432 pages) Publisher: QUE Published: 13 Apr 2001
Awesome 3D Game Development: No Programming Required: No Programme Required (Charles River Media Game Development)
by Clayton E. Crooks
ISBN 13: 9781584503255
Format: Paperback (431 pages) Publisher: Charles River Media Published: 21 Aug 2004
Game Development Essentials
by Jeannie Novak
ISBN 13: 9781111307684
Format: Paperback (512 pages) Publisher: Delmar Cengage Learning Published: 31 Aug 2011
Creating Your World: The Official Guide to Advanced Content Creation for Second Life
by Aimee Weber, Kimberly Rufer–Bach, Richard Platel
ISBN 13: 9780470171141
Format: Paperback (416 pages) Publisher: Sybex Published: 19 Oct 2007
Computer Graphics with OpenGL (Pie)
by Donald D. Hearn,M. Pauline Baker
ISBN 13: 9780131202382
Format: Paperback (880 pages) Publisher: Pearson Education Published: 01 Dec 2002
3D for IPhone Apps with Blender and SIO2: Your Guide to Creating 3D Games and More with Open-source Software
by Tony Mullen
ISBN 13: 9780470574928
Format: Paperback (328 pages) Publisher: John Wiley & Sons Published: 16 Feb 2010
Web Design: Interactive and Games (Icons)
by
ISBN 13: 9783822840535
Format: Paperback (191 pages) Publisher: Taschen GmbH Published: 25 Jun 2008
Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript
by Mario Andres Pagella
ISBN 13: 9781449304751
Format: Paperback (154 pages) Publisher: O'Reilly Media Published: 07 Sep 2011