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Beginning C ++ Through Game Programming, Second Edition Beginning C ++ Through Game Programming, Second Edition by Michael Dawson

Beginning C ++ Through Game Programming, Second Edition

by Michael Dawson


ISBN 13: 9781598633603

Format: Paperback (361 pages)
Publisher: Delmar Cengage Learning
Published: 19 Dec 2006

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OpenGL SuperBible: Comprehensive Tutorial and Reference OpenGL SuperBible: Comprehensive Tutorial and Reference by Benjamin Lipchak, Richard S. Wright Jr., Nicholas Haemel

OpenGL SuperBible: Comprehensive Tutorial and Reference

by Benjamin Lipchak, Richard S. Wright Jr., Nicholas Haemel


ISBN 13: 9780321498823

Format: Paperback (1248 pages)
Publisher: Addison Wesley
Published: 18 Jun 2007

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Macromedia Flash MX for Windows and Macintosh (Visual QuickStart Guides) Macromedia Flash MX for Windows and Macintosh (Visual QuickStart Guides) by Katherine Ulrich

Macromedia Flash MX for Windows and Macintosh (Visual QuickStart Guides)

by Katherine Ulrich


ISBN 13: 9780201794816

Format: Paperback (640 pages)
Publisher: Peachpit Press
Published: 30 May 2002

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Optimizing Windows for Games, Graphics and Multime Optimizing Windows for Games, Graphics and Multime by David L. Farquhar

Optimizing Windows for Games, Graphics and Multime

by David L. Farquhar


ISBN 13: 9781565926776

Format: Paperback (291 pages)
Publisher: O'Reilly Media
Published: 01 Dec 1999

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Learning Autodesk 3ds Max 2008 Foundation Learning Autodesk 3ds Max 2008 Foundation by Autodesk

Learning Autodesk 3ds Max 2008 Foundation

by Autodesk


ISBN 13: 9780240809274

Format: Paperback (480 pages)
Publisher: Focal Press
Published: 15 Dec 2007

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OpenGL Programming Guide: Release 1.1 (OTL) OpenGL Programming Guide: Release 1.1 (OTL) by OpenGL Architecture Review Board, Jackie Neider, M. Woo, T. Davis

OpenGL Programming Guide: Release 1.1 (OTL)

by OpenGL Architecture Review Board, Jackie Neider, M. Woo, T. Davis


ISBN 13: 9780201461381

Format: Paperback (650 pages)
Publisher: Addison Wesley
Published: 04 Apr 1997

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Creating the Art of the Game Creating the Art of the Game by Matthew Omernick

Creating the Art of the Game

by Matthew Omernick


ISBN 13: 9783404151325

Format: Paperback (320 pages)
Publisher: New Riders
Published: 23 Mar 2004

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Unreal Tournament Game Programming for Teens Unreal Tournament Game Programming for Teens by John Flynt

Unreal Tournament Game Programming for Teens

by John Flynt


ISBN 13: 9781598633467

Format: Paperback (304 pages)
Publisher: Delmar
Published: 07 Dec 2006

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Foundation ActionScript for Macromedia Flash MX 2004 Foundation ActionScript for Macromedia Flash MX 2004 by Sham Bhangal

Foundation ActionScript for Macromedia Flash MX 2004

by Sham Bhangal


ISBN 13: 9781590593059

Format: Illustrated (488 pages)
Publisher: friends of ED
Published: 01 May 2004

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Foundation Flash 8 (Foundation) Foundation Flash 8 (Foundation) by Kristian Besley

Foundation Flash 8 (Foundation)

by Kristian Besley


ISBN 13: 9781590595428

Format: Illustrated (572 pages)
Publisher: Apress
Published: 02 Nov 2005

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