LEGO MINDSTORMS NXT One-Kit Wonders: Ten Inventions to Spark Your Imagination
by James Floyd Kelly,Matthias Paul Scholz,Christopher R. Smith,Martijn Boogaarts,Jonathan A. Daudelin,Eric D. Burdo,Laurens Valk,BlueToothKiwi,Fay Rhodes
ISBN 13: 9781593271886
Format: Paperback (408 pages) Publisher: No Starch Press Published: 04 Nov 2008
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Assembling Panoramic Photos: A Designer's Notebook
by Translated William Rodarmor
ISBN 13: 9780596009755
Format: Paperback (96 pages) Publisher: O'Reilly Media, Inc. Published: 01 Jun 2005
Game Development Essentials: Online Game Development
by Rick Hall
ISBN 13: 9781418052676
Format: Paperback (304 pages) Publisher: Delmar Published: 15 May 2008
The Photoshop Elements 3 Book for Digital Photographers
by Scott Kelby
ISBN 13: 9780321269058
Format: Paperback (456 pages) Publisher: New Riders Published: 11 Oct 2004
Adobe InDesign CS2 Bible
by Galen Gruman
ISBN 13: 9780764588129
Format: Paperback (936 pages) Publisher: John Wiley & Sons Published: 10 May 2005 Other Format: Paperback
Game Programming (The L Line: The Express Line To Learning)
by Andy Harris
ISBN 13: 9780470068229
Format: Paperback (570 pages) Publisher: John Wiley & Sons Published: 06 Feb 2007
iMovie 4 & iDVD: The Missing Manual
by David Pogue
ISBN 13: 9780596006938
Format: Paperback (496 pages) Publisher: Pogue Press Published: 16 Aug 2004
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 2.1
by OpenGL Architecture Review Board,Dave Shreiner,Mason Woo,Jackie Neider,Tom Davis
ISBN 13: 9780321481009
Format: Paperback (928 pages) Publisher: Addison Wesley Published: 30 Jul 2007
USING YOUR COMPUTER TO CREATE MATERIALS: Using Your Computer to Create Materials for Students with Learning Difficulties
by Kimberley S. Voss
ISBN 13: 9781890627430
Format: Paperback (334 pages) Publisher: Woodbine House Inc.,U.S. Published: 01 Sep 2005
How to Do Everything with Second Life®
by Richard Mansfield
ISBN 13: 9780071497893
Format: Paperback (268 pages) Publisher: McGraw-Hill Osborne Published: 01 Oct 2007
Interactive Computer Graphics: A Top-Down Approach with Shader-based OpenGL
by Edward Angel, Dave Shreiner
ISBN 13: 9780132545235
Format: Hardcover (768 pages) Publisher: Addison Wesley Published: 31 Mar 2011
Managed DirectX 9 Kick Start: Graphics and Game Programming
by Tom Miller
ISBN 13: 9780672325960
Format: Paperback (432 pages) Publisher: Sams Published: 24 Oct 2003