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Java 2D Graphics (Java Series) Java 2D Graphics (Java Series) by Jonathan Knudsen

Java 2D Graphics (Java Series)

by Jonathan Knudsen


ISBN 13: 9781565924840

Format: Paperback (368 pages)
Publisher: O'Reilly Media
Published: 05 May 1999

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Digital Media Tools Digital Media Tools by Nigel Chapman, Jenny Chapman

Digital Media Tools

by Nigel Chapman, Jenny Chapman


ISBN 13: 9780470857489

Format: Paperback (646 pages)
Publisher: John Wiley & Sons
Published: 22 Aug 2003
Other Format: Illustrated, Paperback

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Microsoft XNA Game Studio 3.0 Unleashed Microsoft XNA Game Studio 3.0 Unleashed by Chad Carter

Microsoft XNA Game Studio 3.0 Unleashed

by Chad Carter


ISBN 13: 9780672330223

Format: Paperback (792 pages)
Publisher: Sams
Published: 25 Feb 2009

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Photoshop Elements 4: The Missing Manual Photoshop Elements 4: The Missing Manual by Barbara Brundage

Photoshop Elements 4: The Missing Manual

by Barbara Brundage


ISBN 13: 9780596101589

Format: Paperback (512 pages)
Publisher: O'Reilly Media
Published: 10 Nov 2005
Other Format: Illustrated

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Advanced 2D Game Development Advanced 2D Game Development by Jonathan Harbour

Advanced 2D Game Development

by Jonathan Harbour


ISBN 13: 9781598633429

Format: Paperback (315 pages)
Publisher: Delmar
Published: 09 Jul 2008

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Assembling Panoramic Photos: A Designer's Notebook Assembling Panoramic Photos: A Designer's Notebook by Translated William Rodarmor

Assembling Panoramic Photos: A Designer's Notebook

by Translated William Rodarmor


ISBN 13: 9780596009755

Format: Paperback (96 pages)
Publisher: O'Reilly Media, Inc.
Published: 01 Jun 2005

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Cinema 4D: The Artist's Project Sourcebook (Digital Media Academy) Cinema 4D: The Artist's Project Sourcebook (Digital Media Academy) by Anne Powers

Cinema 4D: The Artist's Project Sourcebook (Digital Media Academy)

by Anne Powers


ISBN 13: 9781578202423

Format: Paperback (368 pages)
Publisher: R & D
Published: 01 Jun 2004

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AI Agents in Virtual Reality Worlds: Programming Intelligent VR in C++ AI Agents in Virtual Reality Worlds: Programming Intelligent VR in C++ by Mark Watson

AI Agents in Virtual Reality Worlds: Programming Intelligent VR in C++

by Mark Watson


ISBN 13: 9780471127086

Format: Paperback (309 pages)
Publisher: John Wiley & Sons
Published: 13 Feb 1996

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AutoCAD In a Nutshell: A Command Reference Guide AutoCAD In a Nutshell: A Command Reference Guide by Dorothy Kent

AutoCAD In a Nutshell: A Command Reference Guide

by Dorothy Kent


ISBN 13: 9781565926905

Format: Paperback (637 pages)
Publisher: O'Reilly Media
Published: 01 Feb 2000

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Game Architecture and Design Game Architecture and Design by Andrew Rollings

Game Architecture and Design

by Andrew Rollings


ISBN 13: 9781576104255

Format: Paperback (742 pages)
Publisher: Coriolis Group,U.S.
Published: Nov 1999

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Unreal Game Development Unreal Game Development by Ashish Amresh,Alex Okita

Unreal Game Development

by Ashish Amresh,Alex Okita


ISBN 13: 9781568814599

Format: Paperback (500 pages)
Publisher: A K Peters/CRC Press
Published: 03 Aug 2010

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Foundation Macromedia Flash MX 2004 Foundation Macromedia Flash MX 2004 by Kristian Besley

Foundation Macromedia Flash MX 2004

by Kristian Besley


ISBN 13: 9781590593035

Format: Illustrated (492 pages)
Publisher: Apress
Published: 01 Feb 2004

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