Advanced 2D Game Development
by Jonathan Harbour
ISBN 13: 9781598633429
Format: Paperback (315 pages) Publisher: Delmar Published: 09 Jul 2008
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Cinema 4D: The Artist's Project Sourcebook (Digital Media Academy)
by Anne Powers
ISBN 13: 9781578202423
Format: Paperback (368 pages) Publisher: R & D Published: 01 Jun 2004
Game Character Modeling and Animation with 3ds Max
by Yancey Clinton
ISBN 13: 9780240809786
Format: Paperback (360 pages) Publisher: Focal Press Published: 12 Oct 2007
AI Agents in Virtual Reality Worlds: Programming Intelligent VR in C++
by Mark Watson
ISBN 13: 9780471127086
Format: Paperback (309 pages) Publisher: John Wiley & Sons Published: 13 Feb 1996
AutoCAD In a Nutshell: A Command Reference Guide
by Dorothy Kent
ISBN 13: 9781565926905
Format: Paperback (637 pages) Publisher: O'Reilly Media Published: 01 Feb 2000
Robin Williams Design Workshop (Livelessons)
by Robin Williams,John Tollett
ISBN 13: 9780321441768
Format: Paperback (288 pages) Publisher: Peachpit Press Published: 10 Aug 2006
Game Architecture and Design
by Andrew Rollings
ISBN 13: 9781576104255
Format: Paperback (742 pages) Publisher: Coriolis Group,U.S. Published: Nov 1999
Foundation Macromedia Flash MX 2004
by Kristian Besley
ISBN 13: 9781590593035
Format: Illustrated (492 pages) Publisher: Apress Published: 01 Feb 2004
Unreal Game Development
by Ashish Amresh,Alex Okita
ISBN 13: 9781568814599
Format: Paperback (500 pages) Publisher: A K Peters/CRC Press Published: 03 Aug 2010
.NET Game Programming with DirectX 9.0
by Alexandre Santos Lobão, Ellen Hatton
ISBN 13: 9781590590515
Format: Paperback (654 pages) Publisher: APress Published: 01 Apr 2003
iPhone 3D Programming: Developing Graphical Applications with OpenGL ES
by N/A
ISBN 13: 9780596804824
Format: Paperback (448 pages) Publisher: O'Reilly Media Published: 14 May 2010
Paint Shop Pro 7 Fast and Easy (Fast & Easy S.)
by Diane Koers
ISBN 13: 9780761532415
Format: Paperback (412 pages) Publisher: Premier Press Published: 01 Nov 2000