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The Essential Guide To HTML5: Using Games To Learn HTML5 And JavaScript The Essential Guide To HTML5: Using Games To Learn HTML5 And JavaScript by Jeanine Meyer

The Essential Guide To HTML5: Using Games To Learn HTML5 And JavaScript

by Jeanine Meyer


ISBN 13: 9781430233831

Format: Paperback (376 pages)
Publisher: FRIENDS OF ED
Published: 02 Nov 2010

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Premiere 6 for Macintosh and Windows (Visual QuickStart Guides) Premiere 6 for Macintosh and Windows (Visual QuickStart Guides) by Antony Bolante

Premiere 6 for Macintosh and Windows (Visual QuickStart Guides)

by Antony Bolante


ISBN 13: 9780201722079

Format: Paperback (561 pages)
Publisher: Peachpit Press
Published: 27 Mar 2001

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Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox by Michael Ingrassia

Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox

by Michael Ingrassia


ISBN 13: 9780240810645

Format: Paperback (416 pages)
Publisher: Focal Press
Published: 19 Nov 2008

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Unity Game Development Essentials Unity Game Development Essentials by W Goldstone

Unity Game Development Essentials

by W Goldstone


ISBN 13: 9781847198181

Format: Paperback (316 pages)
Publisher: PACKT PUBLISHING
Published: 13 Oct 2009

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Creating Music and Sound for Games Creating Music and Sound for Games by G.W. Childs

Creating Music and Sound for Games

by G.W. Childs


ISBN 13: 9781598633016

Format: Paperback (320 pages)
Publisher: Course Technology Inc
Published: 18 Oct 2006

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Secrets of the Game Business (Charles River Media Game Development) Secrets of the Game Business (Charles River Media Game Development) by

Secrets of the Game Business (Charles River Media Game Development)

by


ISBN 13: 9781584503996

Format: Paperback (410 pages)
Publisher: Charles River Media
Published: 26 May 2005

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Professional XNA Programming: Building Games for Xbox 360 and Windows with XNA Game Studio 2.0 Professional XNA Programming: Building Games for Xbox 360 and Windows with XNA Game Studio 2.0 by Benjamin Nitschke

Professional XNA Programming: Building Games for Xbox 360 and Windows with XNA Game Studio 2.0

by Benjamin Nitschke


ISBN 13: 9780470261286

Format: Paperback (600 pages)
Publisher: John Wiley & Sons
Published: 22 Feb 2008
Other Format: Paperback

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ActionScript 3.0 Game Programming University ActionScript 3.0 Game Programming University by Gary Rosenzweig

ActionScript 3.0 Game Programming University

by Gary Rosenzweig


ISBN 13: 9780789737021

Format: Paperback (456 pages)
Publisher: QUE
Published: 29 Aug 2007

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Illustrator CS Most Wanted: Techniques and Effects Illustrator CS Most Wanted: Techniques and Effects by Matt Kloskowski

Illustrator CS Most Wanted: Techniques and Effects

by Matt Kloskowski


ISBN 13: 9781590593721

Format: Illustrated (352 pages)
Publisher: Springer
Published: 18 May 2004

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Foundation Game Design with Flash (Foundations) Foundation Game Design with Flash (Foundations) by Rex van der Spuy

Foundation Game Design with Flash (Foundations)

by Rex van der Spuy


ISBN 13: 9781430218210

Format: Illustrated (608 pages)
Publisher: Apress
Published: 02 Jun 2010

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Flash Games Studio Flash Games Studio by Sham Bhangal, Kevin Sutherland, Glen Rhodes, Justin Everett-Church, David Doull, Igor Choromanski, Thomas Poeser

Flash Games Studio

by Sham Bhangal, Kevin Sutherland, Glen Rhodes, Justin Everett-Church, David Doull, Igor Choromanski, Thomas Poeser


ISBN 13: 9781903450673

Format: Paperback (800 pages)
Publisher: friends of ED Ltd
Published: 01 Aug 2001

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Adobe Photoshop Elements 4 One-on-One Adobe Photoshop Elements 4 One-on-One by Deke McClelland

Adobe Photoshop Elements 4 One-on-One

by Deke McClelland


ISBN 13: 9780596100988

Format: Paperback (432 pages)
Publisher: Deke Press
Published: 01 Dec 2005

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