Buy Used and New Programming Books

Results for Programming

Showing 85 to 96 of 295 results
Virtual Reality Now Virtual Reality Now by G. Stevens

Virtual Reality Now

by G. Stevens


ISBN 13: 9781558283558

Format: Paperback (350 pages)
Publisher: Hungry Minds Inc,U.S.
Published: 30 Nov 1994

Save for later

Used : $4.67  
 
Used : $4.67
Using Adobe Photoshop X: Special Edition (Special Edition Using) Using Adobe Photoshop X: Special Edition (Special Edition Using) by Richard Lynch

Using Adobe Photoshop X: Special Edition (Special Edition Using)

by Richard Lynch


ISBN 13: 9780789724250

Format: Paperback (900 pages)
Publisher: QUE
Published: 22 Dec 2000

Save for later

Used : $4.67  
 
Used : $4.67
3D Game Textures: Create Professional Game Art Using Photoshop 3D Game Textures: Create Professional Game Art Using Photoshop by Luke Ahearn

3D Game Textures: Create Professional Game Art Using Photoshop

by Luke Ahearn


ISBN 13: 9780240811482

Format: Paperback (419 pages)
Publisher: Focal Press
Published: 28 May 2009
Other Format: Paperback

Save for later

Used : $4.74  
 
Used : $4.74
Beginning C ++ Through Game Programming, Second Edition Beginning C ++ Through Game Programming, Second Edition by Michael Dawson

Beginning C ++ Through Game Programming, Second Edition

by Michael Dawson


ISBN 13: 9781598633603

Format: Paperback (361 pages)
Publisher: Delmar Cengage Learning
Published: 19 Dec 2006

Save for later

Bargain Bin Item

Used : $4.74  
 
Used : $4.74
Sams Teach Yourself Game Programming in 24 Hours (Sams Teach Yourself S.) Sams Teach Yourself Game Programming in 24 Hours (Sams Teach Yourself S.) by Michael Morrison

Sams Teach Yourself Game Programming in 24 Hours (Sams Teach Yourself S.)

by Michael Morrison


ISBN 13: 9780672324611

Format: Paperback (512 pages)
Publisher: Sams
Published: 24 Dec 2002

Save for later

Used : $4.74  
 
Used : $4.74
3D Game Textures: Create Professional Game Art Using Photoshop 3D Game Textures: Create Professional Game Art Using Photoshop by Luke Ahearn

3D Game Textures: Create Professional Game Art Using Photoshop

by Luke Ahearn


ISBN 13: 9780240807683

Format: Paperback (368 pages)
Publisher: CRC Press
Published: 23 Mar 2006
Other Format: Paperback

Save for later

Used : $4.78  
 
Used : $4.78
Easy Adobe® Photoshop® 6 (Easy S.) Easy Adobe® Photoshop® 6 (Easy S.) by Kate Binder

Easy Adobe® Photoshop® 6 (Easy S.)

by Kate Binder


ISBN 13: 9780789724236

Format: Paperback (288 pages)
Publisher: QUE
Published: 31 Oct 2000

Save for later

Used : $4.96  
 
Used : $4.96
OpenGL® Programming Guide: The Official Guide to Learning OpenGL, Version 1.2 OpenGL® Programming Guide: The Official Guide to Learning OpenGL, Version 1.2 by OpenGL Architecture Review Board et al.,Mason Woo,Jackie Neider,Tom Davis,Dave Shreiner

OpenGL® Programming Guide: The Official Guide to Learning OpenGL, Version 1.2

by OpenGL Architecture Review Board et al.,Mason Woo,Jackie Neider,Tom Davis,Dave Shreiner


ISBN 13: 9780201604580

Format: Paperback (784 pages)
Publisher: Addison Wesley
Published: 16 Aug 1999

Save for later

Used : $5.60  
 
Used : $5.60
Geocaching: Hike and Seek With Your GPS (Technology in Action Series) Geocaching: Hike and Seek With Your GPS (Technology in Action Series) by Erik Sherman

Geocaching: Hike and Seek With Your GPS (Technology in Action Series)

by Erik Sherman


ISBN 13: 9781590591222

Format: Paperback (224 pages)
Publisher: APRESS
Published: 01 May 2004

Save for later

Used : $5.66  
New : $20.47  
Used : $5.66 New : $20.47
Programming Multiplayer FPS Direct X (Charles River Media Game Development) Programming Multiplayer FPS Direct X (Charles River Media Game Development) by Vaughan Young

Programming Multiplayer FPS Direct X (Charles River Media Game Development)

by Vaughan Young


ISBN 13: 9781584503637

Format: Paperback (400 pages)
Publisher: Charles River Media
Published: 19 Jan 2005

Save for later

Used : $5.81  
 
Used : $5.81
Interactive Computer Graphics: A Top-down Approach Using Opengl (International Edition) Interactive Computer Graphics: A Top-down Approach Using Opengl (International Edition) by Edward Angel

Interactive Computer Graphics: A Top-down Approach Using Opengl (International Edition)

by Edward Angel


ISBN 13: 9780321312525

Format: Paperback (816 pages)
Publisher: Pearson Education
Published: 01 Mar 2005

Save for later

Used : $6.32  
 
Used : $6.32