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Foundation Game Design with Flash (Foundations) Foundation Game Design with Flash (Foundations) by Rex van der Spuy

Foundation Game Design with Flash (Foundations)

by Rex van der Spuy


ISBN 13: 9781430218210

Format: Illustrated (608 pages)
Publisher: Apress
Published: 02 Jun 2010

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Learning Autodesk Maya 2008: The Modeling and Animation Handbook Learning Autodesk Maya 2008: The Modeling and Animation Handbook by Autodesk Maya Press

Learning Autodesk Maya 2008: The Modeling and Animation Handbook

by Autodesk Maya Press


ISBN 13: 9781897177389

Format: Paperback (608 pages)
Publisher: John Wiley & Sons
Published: 21 Sep 2007

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Web Design Index by Content 03 Web Design Index by Content 03 by Guenter Beer

Web Design Index by Content 03

by Guenter Beer


ISBN 13: 9789057681110

Format: Illustrated (528 pages)
Publisher: Pepin Press
Published: 01 Nov 2007

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The Dark Side of Game Texturing The Dark Side of Game Texturing by David Franson

The Dark Side of Game Texturing

by David Franson


ISBN 13: 9781592003501

Format: Paperback (216 pages)
Publisher: Premier Press
Published: 23 Mar 2004

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Adobe Illustrator CS2 Classroom in a Book Adobe Illustrator CS2 Classroom in a Book by . Adobe Creative Team

Adobe Illustrator CS2 Classroom in a Book

by . Adobe Creative Team


ISBN 13: 9780321321831

Format: Paperback (472 pages)
Publisher: Adobe
Published: 17 Jun 2005
Other Format: Paperback

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The Game Animator's Guide to Maya The Game Animator's Guide to Maya by Michael McKinley

The Game Animator's Guide to Maya

by Michael McKinley


ISBN 13: 9780470038574

Format: Paperback (251 pages)
Publisher: John Wiley & Sons
Published: 23 Jun 2006

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Game Design for Teens (Premier Press Game Development) Game Design for Teens (Premier Press Game Development) by Les Pardew, Eric Nunamaker, Scott Pugh, Ross Wolfley, Brent Iverson

Game Design for Teens (Premier Press Game Development)

by Les Pardew, Eric Nunamaker, Scott Pugh, Ross Wolfley, Brent Iverson


ISBN 13: 9781592004966

Format: Paperback (300 pages)
Publisher: Premier Press
Published: 30 Sep 2004

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Flash Frames: A New Pop Culture Flash Frames: A New Pop Culture by Laurie Dolphin,Stuart S. Shapiro,Stan Lee

Flash Frames: A New Pop Culture

by Laurie Dolphin,Stuart S. Shapiro,Stan Lee


ISBN 13: 9780823018376

Format: Paperback (128 pages)
Publisher: Watson-Guptill Publications Inc.,U.S.
Published: 01 Apr 2002

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Learning XNA 3.0: Xna 3.0 Game Development for the Pc, Xbox 360, and Zune Learning XNA 3.0: Xna 3.0 Game Development for the Pc, Xbox 360, and Zune by Aaron Reed

Learning XNA 3.0: Xna 3.0 Game Development for the Pc, Xbox 360, and Zune

by Aaron Reed


ISBN 13: 9780596521950

Format: Illustrated (510 pages)
Publisher: O'Reilly Media
Published: 05 Dec 2008

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Creating Your World: The Official Guide to Advanced Content Creation for Second Life Creating Your World: The Official Guide to Advanced Content Creation for Second Life by Aimee Weber, Kimberly Rufer–Bach, Richard Platel

Creating Your World: The Official Guide to Advanced Content Creation for Second Life

by Aimee Weber, Kimberly Rufer–Bach, Richard Platel


ISBN 13: 9780470171141

Format: Paperback (416 pages)
Publisher: Sybex
Published: 19 Oct 2007

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Adobe Premiere Pro Bible Adobe Premiere Pro Bible by Adele Droblas, Seth Greenberg

Adobe Premiere Pro Bible

by Adele Droblas, Seth Greenberg


ISBN 13: 9780764542268

Format: Paperback (768 pages)
Publisher: John Wiley & Sons
Published: 19 Dec 2003
Other Format: Paperback

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Brands & Gaming: The Computer Gaming Phenomenon and Its Impact on Brands and Businesses Brands & Gaming: The Computer Gaming Phenomenon and Its Impact on Brands and Businesses by David Nichols,Tom Farrand,Tom Rowley,Matt Avery

Brands & Gaming: The Computer Gaming Phenomenon and Its Impact on Brands and Businesses

by David Nichols,Tom Farrand,Tom Rowley,Matt Avery


ISBN 13: 9781403998972

Format: Hardcover (200 pages)
Publisher: Palgrave Macmillan
Published: 14 Nov 2005

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