Beyond Digital Photography: Transforming Photos into Fine Art with Photoshop and Painter
by Cher Threinen-Pendarvis, Donal Jolley
ISBN 13: 9780321410214
Format: Paperback (256 pages) Publisher: Peachpit Press Published: 03 Jun 2009
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Digital Media Tools
by Nigel Chapman, Jenny Chapman
ISBN 13: 9780470857489
Format: Paperback (646 pages) Publisher: John Wiley & Sons Published: 22 Aug 2003 Other Format: Illustrated, Paperback
Essential Zbrush (Wordware Game and Graphics Library)
by Wayne Robson
ISBN 13: 9781598220599
Format: Paperback (754 pages) Publisher: Wordware Publishing Inc.,U.S. Published: 01 Oct 2008
Mapping Hacks: Tips & Tools for Electronic Cartography
by Rich Gibson, Schuyler Erle, Jo Walsh
ISBN 13: 9780596007034
Format: Paperback (568 pages) Publisher: O'Reilly Media Published: 09 Jun 2005
3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I
by Andrew Gahan,Andrew Gahan
ISBN 13: 9780240810614
Format: Paperback (336 pages) Publisher: Focal Press Published: 26 Sep 2008
Premiere 6 for Macintosh and Windows (Visual QuickStart Guides)
by Antony Bolante
ISBN 13: 9780201722079
Format: Paperback (561 pages) Publisher: Peachpit Press Published: 27 Mar 2001
Adobe Illustrator CS2 Classroom in a Book
by . Adobe Creative Team
ISBN 13: 9780321321831
Format: Paperback (472 pages) Publisher: Adobe Published: 17 Jun 2005 Other Format: Paperback
Beginning iPhone Games Development (Books for Professionals by Professionals)
by PJ Cabrera,Peter Bakhirev,Ian Marsh,Ben Smith,Eric Wing,Scott Penberthy
ISBN 13: 9781430225997
Format: Paperback (728 pages) Publisher: APRESS Published: 28 Apr 2010
Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox
by Michael Ingrassia
ISBN 13: 9780240810645
Format: Paperback (416 pages) Publisher: Focal Press Published: 19 Nov 2008
The Game Animator's Guide to Maya
by Michael McKinley
ISBN 13: 9780470038574
Format: Paperback (251 pages) Publisher: John Wiley & Sons Published: 23 Jun 2006
Learning XNA 3.0: Xna 3.0 Game Development for the Pc, Xbox 360, and Zune
by Aaron Reed
ISBN 13: 9780596521950
Format: Illustrated (510 pages) Publisher: O'Reilly Media Published: 05 Dec 2008
Brands & Gaming: The Computer Gaming Phenomenon and Its Impact on Brands and Businesses
by David Nichols,Tom Farrand,Tom Rowley,Matt Avery
ISBN 13: 9781403998972
Format: Hardcover (200 pages) Publisher: Palgrave Macmillan Published: 14 Nov 2005