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Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann Series in Computer Graphics) Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann Series in Computer Graphics) by Anthony A. Apodaca,Larry Gritz

Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann Series in Computer Graphics)

by Anthony A. Apodaca,Larry Gritz


ISBN 13: 9781558606180

Format: Illustrated (560 pages)
Publisher: Morgan Kaufmann
Published: 15 Dec 1999

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OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 2 OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 2 by OpenGL Architecture Review Board et al.,Dave Shreiner,Mason Woo,Jackie Neider,Tom Davis

OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 2

by OpenGL Architecture Review Board et al.,Dave Shreiner,Mason Woo,Jackie Neider,Tom Davis


ISBN 13: 9780321335739

Format: Paperback (896 pages)
Publisher: Addison Wesley
Published: 01 Aug 2005

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Apple Pro Training Series: Final Cut Express HD Apple Pro Training Series: Final Cut Express HD by Diana Weynand

Apple Pro Training Series: Final Cut Express HD

by Diana Weynand


ISBN 13: 9780321335333

Format: Paperback (504 pages)
Publisher: Peachpit Press
Published: 12 Jun 2006

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Learning Maya 6: Foundation Learning Maya 6: Foundation by Alias Learning Tools

Learning Maya 6: Foundation

by Alias Learning Tools


ISBN 13: 9781894893619

Format: Paperback (560 pages)
Publisher: John Wiley & Sons
Published: 08 Jun 2004

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OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1 OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1 by Dave Shreiner, The Khronos OpenGL ARB Working Group

OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1

by Dave Shreiner, The Khronos OpenGL ARB Working Group


ISBN 13: 9780321552624

Format: Paperback (936 pages)
Publisher: Addison Wesley
Published: 21 Jul 2009

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Game Architecture and Design Game Architecture and Design by Andrew Rollings

Game Architecture and Design

by Andrew Rollings


ISBN 13: 9781576104255

Format: Paperback (742 pages)
Publisher: Coriolis Group,U.S.
Published: Nov 1999

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Inspiring Creative Web Design: Past, Present, Future Inspiring Creative Web Design: Past, Present, Future by Chris Brock

Inspiring Creative Web Design: Past, Present, Future

by Chris Brock


ISBN 13: 9782884790178

Format: Paperback (160 pages)
Publisher: AVA Publishing SA
Published: 16 Dec 2002

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Photoshop Elements 3: Top 100 Simplified Tips & Tricks Photoshop Elements 3: Top 100 Simplified Tips & Tricks by Denis Graham

Photoshop Elements 3: Top 100 Simplified Tips & Tricks

by Denis Graham


ISBN 13: 9780764569371

Format: Paperback (240 pages)
Publisher: John Wiley & Sons
Published: 10 Dec 2004

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Photoshop X: Top 100 Simplified Tips and Tricks (Visual Read Less, Learn More) Photoshop X: Top 100 Simplified Tips and Tricks (Visual Read Less, Learn More) by Denis Graham

Photoshop X: Top 100 Simplified Tips and Tricks (Visual Read Less, Learn More)

by Denis Graham


ISBN 13: 9780764541827

Format: Paperback (238 pages)
Publisher: John Wiley & Sons
Published: 29 Jan 2004

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Digital Media Tools Digital Media Tools by Nigel Chapman, Jenny Chapman

Digital Media Tools

by Nigel Chapman, Jenny Chapman


ISBN 13: 9780470857489

Format: Paperback (646 pages)
Publisher: John Wiley & Sons
Published: 22 Aug 2003
Other Format: Illustrated, Paperback

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