Animating Real-Time Game Characters (Charles River Media Game Development)
by Paul Steed
ISBN 13: 9781584502708
Format: Paperback (392 pages) Publisher: Delmar Published: 30 Nov 2002
Save for later
Learning Maya 7: The Special Effects Handbook
by Alias Learning Tools,Doug Walker
ISBN 13: 9781897177013
Format: Paperback (688 pages) Publisher: Sybex Published: 21 Oct 2005
The Games Design Reader – A Rules of Play Anthology (The MIT Press)
by Katie Salen,Eric Zimmerman
ISBN 13: 9780262195362
Format: Illustrated (960 pages) Publisher: MIT Press Published: 03 Jan 2006
The Photoshop 4 Wow! Book, Macintosh Edition: Mac Edition (Wow Books)
by Linnea Dayton
ISBN 13: 9780201688566
Format: Paperback (336 pages) Publisher: Peachpit Press Published: 30 Jan 1998 Other Format: Paperback
Photoshop Elements 2: Top 100 Simplified Tips and Tricks (Top 100 Simplified: Tips & Tricks)
by Denis Graham,Mike Wooldridge,Kelly Ewing
ISBN 13: 9780764543531
Format: Paperback (240 pages) Publisher: John Wiley & Sons Published: 22 Aug 2003
Microsoft Age of Empires: Inside Moves
by William H. Trotter,Peter Kent
ISBN 13: 9780735605695
Format: Paperback (304 pages) Publisher: Microsoft Press,U.S. Published: 01 Oct 1998
Photoshop CS2 Visual Encyclopedia
by Stephen Romaniello,Elizabeth Cardenas-Nelson
ISBN 13: 9780764598609
Format: Paperback (416 pages) Publisher: John Wiley & Sons Published: 13 Jan 2006
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 2.1
by OpenGL Architecture Review Board,Dave Shreiner,Mason Woo,Jackie Neider,Tom Davis
ISBN 13: 9780321481009
Format: Paperback (928 pages) Publisher: Addison Wesley Published: 30 Jul 2007
iPhone 3D Programming: Developing Graphical Applications with OpenGL ES
by N/A
ISBN 13: 9780596804824
Format: Paperback (448 pages) Publisher: O'Reilly Media Published: 14 May 2010
Beginning iPhone Games Development (Books for Professionals by Professionals)
by PJ Cabrera,Peter Bakhirev,Ian Marsh,Ben Smith,Eric Wing,Scott Penberthy
ISBN 13: 9781430225997
Format: Paperback (728 pages) Publisher: APRESS Published: 28 Apr 2010
The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine (GarageGames)
by Edward Maurina
ISBN 13: 9781568812847
Format: Paperback (600 pages) Publisher: A K Peters Published: 01 Apr 2006
Computer Games: Text, Narrative and Play
by Diane Carr,David Buckingham,Andrew Burn,Gareth Schott
ISBN 13: 9780745634012
Format: Paperback (224 pages) Publisher: Polity Press Published: 01 Feb 2006