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Interactive Computer Graphics: A Top-down Approach Using Opengl (International Edition) Interactive Computer Graphics: A Top-down Approach Using Opengl (International Edition) by Edward Angel

Interactive Computer Graphics: A Top-down Approach Using Opengl (International Edition)

by Edward Angel


ISBN 13: 9780321312525

Format: Paperback (816 pages)
Publisher: Pearson Education
Published: 01 Mar 2005

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Foundation Game Design with Flash (Foundations) Foundation Game Design with Flash (Foundations) by Rex van der Spuy

Foundation Game Design with Flash (Foundations)

by Rex van der Spuy


ISBN 13: 9781430218210

Format: Illustrated (608 pages)
Publisher: Apress
Published: 02 Jun 2010

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XNA 3.0 Game Programming Recipes: A Problem-Solution Approach (Expert's Voice in XNA) XNA 3.0 Game Programming Recipes: A Problem-Solution Approach (Expert's Voice in XNA) by Riemer Grootjans

XNA 3.0 Game Programming Recipes: A Problem-Solution Approach (Expert's Voice in XNA)

by Riemer Grootjans


ISBN 13: 9781430218555

Format: Illustrated (669 pages)
Publisher: Apress
Published: 02 Jun 2010

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OpenGL ES 2.0 Programming Guide OpenGL ES 2.0 Programming Guide by Aaftab Munshi

OpenGL ES 2.0 Programming Guide

by Aaftab Munshi


ISBN 13: 9780321502797

Format: Illustrated (450 pages)
Publisher: Addison-Wesley Professional
Published: 24 Jul 2008

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Unity Game Development Essentials Unity Game Development Essentials by W Goldstone

Unity Game Development Essentials

by W Goldstone


ISBN 13: 9781847198181

Format: Paperback (316 pages)
Publisher: PACKT PUBLISHING
Published: 13 Oct 2009

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LEGO Mindstorms NXT-G Programming Guide (Technology in Action) LEGO Mindstorms NXT-G Programming Guide (Technology in Action) by James Floyd Kelly

LEGO Mindstorms NXT-G Programming Guide (Technology in Action)

by James Floyd Kelly


ISBN 13: 9781590598719

Format: Paperback (216 pages)
Publisher: APRESS
Published: 16 Jul 2007

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Computer Game Design: Theory and Practice Computer Game Design: Theory and Practice by Richard Rouse

Computer Game Design: Theory and Practice

by Richard Rouse


ISBN 13: 9781556227356

Format: Paperback (500 pages)
Publisher: Wordware Publishing Inc.,U.S.
Published: 01 Feb 2001
Other Format: Illustrated

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The Perfect Digital Portfolio (The AVA Guides S.) The Perfect Digital Portfolio (The AVA Guides S.) by Stephen Romaniello

The Perfect Digital Portfolio (The AVA Guides S.)

by Stephen Romaniello


ISBN 13: 9782884790161

Format: Paperback (160 pages)
Publisher: AVA Publishing SA
Published: 07 Apr 2003

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Painting the Web: Catching the User's Eyes - And Keeping Them on Your Site Painting the Web: Catching the User's Eyes - And Keeping Them on Your Site by Shelley Powers

Painting the Web: Catching the User's Eyes - And Keeping Them on Your Site

by Shelley Powers


ISBN 13: 9780596515096

Format: Illustrated (656 pages)
Publisher: O'Reilly Media
Published: 01 May 2008

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Internet Game Programming with Java Internet Game Programming with Java by Mike Morrison

Internet Game Programming with Java

by Mike Morrison


ISBN 13: 9781575211480

Format: Paperback (500 pages)
Publisher: Sams Publishing
Published: 01 Jul 1996

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