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Defensive Design for the Web: How to Improve Error Messages, Help, Forms, and Other Online Crisis Points (Voices That Matter) Defensive Design for the Web: How to Improve Error Messages, Help, Forms, and Other Online Crisis Points (Voices That Matter) by 37signals,Matthew Linderman,Jason Fried

Defensive Design for the Web: How to Improve Error Messages, Help, Forms, and Other Online Crisis Points (Voices That Matter)

by 37signals,Matthew Linderman,Jason Fried


ISBN 13: 9780735714106

Format: Paperback (264 pages)
Publisher: New Riders
Published: 02 Mar 2004

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The Perfect Digital Portfolio (The AVA Guides S.) The Perfect Digital Portfolio (The AVA Guides S.) by Stephen Romaniello

The Perfect Digital Portfolio (The AVA Guides S.)

by Stephen Romaniello


ISBN 13: 9782884790161

Format: Paperback (160 pages)
Publisher: AVA Publishing SA
Published: 07 Apr 2003

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3D Game Textures: Create Professional Game Art Using Photoshop 3D Game Textures: Create Professional Game Art Using Photoshop by Luke Ahearn

3D Game Textures: Create Professional Game Art Using Photoshop

by Luke Ahearn


ISBN 13: 9780240811482

Format: Paperback (419 pages)
Publisher: Focal Press
Published: 28 May 2009

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Algorithms and Networking for Computer Games Algorithms and Networking for Computer Games by Jouni Smed, Harri Hakonen

Algorithms and Networking for Computer Games

by Jouni Smed, Harri Hakonen


ISBN 13: 9780470018125

Format: Hardcover (286 pages)
Publisher: Wiley-Blackwell
Published: 21 Apr 2006

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Multimedia and Hypertext,: The Internet and Beyond (Interactive Technologies) Multimedia and Hypertext,: The Internet and Beyond (Interactive Technologies) by Jakob Nielsen

Multimedia and Hypertext,: The Internet and Beyond (Interactive Technologies)

by Jakob Nielsen


ISBN 13: 9780125184083

Format: Paperback (250 pages)
Publisher: Morgan Kaufmann
Published: 23 Mar 1995

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Illustrations with Photoshop: A Designer's Notebook Illustrations with Photoshop: A Designer's Notebook by William Rodarmor

Illustrations with Photoshop: A Designer's Notebook

by William Rodarmor


ISBN 13: 9780596008598

Format: Illustrated (96 pages)
Publisher: O'Reilly Media
Published: 10 Dec 2004

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Computer Graphics with OpenGL (Pie) Computer Graphics with OpenGL (Pie) by Donald D. Hearn,M. Pauline Baker

Computer Graphics with OpenGL (Pie)

by Donald D. Hearn,M. Pauline Baker


ISBN 13: 9780131202382

Format: Paperback (880 pages)
Publisher: Pearson Education
Published: 01 Dec 2002

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Web Mapping Illustrated: Using Open Source GIS Toolkits Web Mapping Illustrated: Using Open Source GIS Toolkits by Tyler Mitchell

Web Mapping Illustrated: Using Open Source GIS Toolkits

by Tyler Mitchell


ISBN 13: 9780596008659

Format: Paperback (368 pages)
Publisher: O'Reilly Media
Published: 17 Jun 2005

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Computer Visualization for the Theatre: 3D Modelling for Designers Computer Visualization for the Theatre: 3D Modelling for Designers by Gavin Carver,Christine White

Computer Visualization for the Theatre: 3D Modelling for Designers

by Gavin Carver,Christine White


ISBN 13: 9780240516172

Format: Paperback (240 pages)
Publisher: Focal Press
Published: 11 Aug 2003

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Creating Your World: The Official Guide to Advanced Content Creation for Second Life Creating Your World: The Official Guide to Advanced Content Creation for Second Life by Aimee Weber, Kimberly Rufer–Bach, Richard Platel

Creating Your World: The Official Guide to Advanced Content Creation for Second Life

by Aimee Weber, Kimberly Rufer–Bach, Richard Platel


ISBN 13: 9780470171141

Format: Paperback (416 pages)
Publisher: Sybex
Published: 19 Oct 2007

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Game Coding Complete Game Coding Complete by Mike McShaffry

Game Coding Complete

by Mike McShaffry


ISBN 13: 9781932111750

Format: Paperback (580 pages)
Publisher: Paraglyph Press
Published: 11 Jun 2003

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