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Stop Staring: Facial Modeling and Animation Done Right Stop Staring: Facial Modeling and Animation Done Right by Jason Osipa

Stop Staring: Facial Modeling and Animation Done Right

by Jason Osipa


ISBN 13: 9780471789208

Format: Paperback (368 pages)
Publisher: Sybex
Published: 15 May 2007

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Adobe After Effects 4.0 (Classroom in a Book) Adobe After Effects 4.0 (Classroom in a Book) by Adobe Creative Team

Adobe After Effects 4.0 (Classroom in a Book)

by Adobe Creative Team


ISBN 13: 9780201658910

Format: Paperback (384 pages)
Publisher: Adobe
Published: 15 Jul 1999

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Photoshop Elements 2: Top 100 Simplified Tips and Tricks (Top 100 Simplified: Tips & Tricks) Photoshop Elements 2: Top 100 Simplified Tips and Tricks (Top 100 Simplified: Tips & Tricks) by Denis Graham,Mike Wooldridge,Kelly Ewing

Photoshop Elements 2: Top 100 Simplified Tips and Tricks (Top 100 Simplified: Tips & Tricks)

by Denis Graham,Mike Wooldridge,Kelly Ewing


ISBN 13: 9780764543531

Format: Paperback (240 pages)
Publisher: John Wiley & Sons
Published: 22 Aug 2003

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Teach Yourself Visually Digital Photography (Visual Read Less, Learn More) Teach Yourself Visually Digital Photography (Visual Read Less, Learn More) by Charlotte K. Lowrie

Teach Yourself Visually Digital Photography (Visual Read Less, Learn More)

by Charlotte K. Lowrie


ISBN 13: 9780764555961

Format: Paperback (304 pages)
Publisher: John Wiley & Sons
Published: 09 Jan 2004
Other Format: Paperback

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Photoshop CS2 Before and After Makeovers (Before & After Makeovers) Photoshop CS2 Before and After Makeovers (Before & After Makeovers) by Taz Tally

Photoshop CS2 Before and After Makeovers (Before & After Makeovers)

by Taz Tally


ISBN 13: 9780471749011

Format: Paperback (374 pages)
Publisher: John Wiley & Sons
Published: 31 Jan 2006

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Grids for the Internet and Other Digital Media (E-design S.) Grids for the Internet and Other Digital Media (E-design S.) by Veruschka Gotz

Grids for the Internet and Other Digital Media (E-design S.)

by Veruschka Gotz


ISBN 13: 9782884790031

Format: Paperback (160 pages)
Publisher: AVA Publishing SA
Published: 21 Oct 2002

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AI for Games and Animation: A Cognitive Modeling Approach AI for Games and Animation: A Cognitive Modeling Approach by John David Funge

AI for Games and Animation: A Cognitive Modeling Approach

by John David Funge


ISBN 13: 9781568811031

Format: Hardcover (236 pages)
Publisher: A K Peters/CRC Press
Published: 22 Jul 1999

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OpenGL SuperBible: Comprehensive Tutorial and Reference OpenGL SuperBible: Comprehensive Tutorial and Reference by Benjamin Lipchak, Richard S. Wright Jr., Nicholas Haemel

OpenGL SuperBible: Comprehensive Tutorial and Reference

by Benjamin Lipchak, Richard S. Wright Jr., Nicholas Haemel


ISBN 13: 9780321498823

Format: Paperback (1248 pages)
Publisher: Addison Wesley
Published: 18 Jun 2007

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Flights of Fantasy: Programming 3D Video Games in Borland C++ Flights of Fantasy: Programming 3D Video Games in Borland C++ by Christopher Lampton

Flights of Fantasy: Programming 3D Video Games in Borland C++

by Christopher Lampton


ISBN 13: 9781878739186

Format: Paperback (600 pages)
Publisher: Waite Group
Published: Apr 1993

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Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann Series in Computer Graphics) Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann Series in Computer Graphics) by Anthony A. Apodaca,Larry Gritz

Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann Series in Computer Graphics)

by Anthony A. Apodaca,Larry Gritz


ISBN 13: 9781558606180

Format: Illustrated (560 pages)
Publisher: Morgan Kaufmann
Published: 15 Dec 1999

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