3D Game Textures: Create Professional Game Art Using Photoshop
by Luke Ahearn
ISBN 13: 9780240807683
Format: Paperback (368 pages) Publisher: CRC Press Published: 23 Mar 2006
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Learning Autodesk Maya 2008: The Modeling and Animation Handbook
by Autodesk Maya Press
ISBN 13: 9781897177389
Format: Paperback (608 pages) Publisher: John Wiley & Sons Published: 21 Sep 2007
OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, Version 1.4
by OpenGL Architecture Review Board et al.,Dave Shreiner,Mason Woo,Jackie Neider,Tom Davis
ISBN 13: 9780321173485
Format: Paperback (816 pages) Publisher: Addison Wesley Published: 13 Nov 2003
Easy Adobe® Photoshop® 6 (Easy S.)
by Kate Binder
ISBN 13: 9780789724236
Format: Paperback (288 pages) Publisher: QUE Published: 31 Oct 2000
Web Design: Interactive and Games (Icons)
by
ISBN 13: 9783822840535
Format: Paperback (191 pages) Publisher: Taschen GmbH Published: 25 Jun 2008
Unity Game Development Essentials
by W Goldstone
ISBN 13: 9781847198181
Format: Paperback (316 pages) Publisher: PACKT PUBLISHING Published: 13 Oct 2009
OpenGL Reference Manual: The Official Reference Manual for OpenGL Release 1.1 (OTL)
by OpenGL Architecture Review Board
ISBN 13: 9780201461404
Format: Paperback (490 pages) Publisher: Addison Wesley Published: 17 Jan 1997
Photoshop cs Bible
by Deke McClelland
ISBN 13: 9780764541780
Format: Paperback (1104 pages) Publisher: John Wiley & Sons Published: 05 Mar 2004
Creating Your World: The Official Guide to Advanced Content Creation for Second Life
by Aimee Weber, Kimberly Rufer–Bach, Richard Platel
ISBN 13: 9780470171141
Format: Paperback (416 pages) Publisher: Sybex Published: 19 Oct 2007
Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox
by Michael Ingrassia
ISBN 13: 9780240810645
Format: Paperback (416 pages) Publisher: Focal Press Published: 19 Nov 2008
Adobe Photoshop Elements 2: Complete Course
by Jan Kabili
ISBN 13: 9780764540936
Format: Paperback (442 pages) Publisher: John Wiley & Sons Published: 23 Jan 2004
Usability Engineering (Interactive Technologies)
by Jakob Nielsen
ISBN 13: 9780125184069
Format: Paperback (384 pages) Publisher: Morgan Kaufmann Published: 01 Jan 1993