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3D Game Textures: Create Professional Game Art Using Photoshop 3D Game Textures: Create Professional Game Art Using Photoshop by Luke Ahearn

3D Game Textures: Create Professional Game Art Using Photoshop

by Luke Ahearn


ISBN 13: 9780240807683

Format: Paperback (368 pages)
Publisher: CRC Press
Published: 23 Mar 2006

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Learning Autodesk Maya 2008: The Modeling and Animation Handbook Learning Autodesk Maya 2008: The Modeling and Animation Handbook by Autodesk Maya Press

Learning Autodesk Maya 2008: The Modeling and Animation Handbook

by Autodesk Maya Press


ISBN 13: 9781897177389

Format: Paperback (608 pages)
Publisher: John Wiley & Sons
Published: 21 Sep 2007

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OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, Version 1.4 OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, Version 1.4 by OpenGL Architecture Review Board et al.,Dave Shreiner,Mason Woo,Jackie Neider,Tom Davis

OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, Version 1.4

by OpenGL Architecture Review Board et al.,Dave Shreiner,Mason Woo,Jackie Neider,Tom Davis


ISBN 13: 9780321173485

Format: Paperback (816 pages)
Publisher: Addison Wesley
Published: 13 Nov 2003

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Easy Adobe® Photoshop® 6 (Easy S.) Easy Adobe® Photoshop® 6 (Easy S.) by Kate Binder

Easy Adobe® Photoshop® 6 (Easy S.)

by Kate Binder


ISBN 13: 9780789724236

Format: Paperback (288 pages)
Publisher: QUE
Published: 31 Oct 2000

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Web Design: Interactive and Games (Icons) Web Design: Interactive and Games (Icons) by

Web Design: Interactive and Games (Icons)

by


ISBN 13: 9783822840535

Format: Paperback (191 pages)
Publisher: Taschen GmbH
Published: 25 Jun 2008

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Unity Game Development Essentials Unity Game Development Essentials by W Goldstone

Unity Game Development Essentials

by W Goldstone


ISBN 13: 9781847198181

Format: Paperback (316 pages)
Publisher: PACKT PUBLISHING
Published: 13 Oct 2009

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OpenGL Reference Manual: The Official Reference Manual for OpenGL Release 1.1 (OTL) OpenGL Reference Manual: The Official Reference Manual for OpenGL Release 1.1 (OTL) by OpenGL Architecture Review Board

OpenGL Reference Manual: The Official Reference Manual for OpenGL Release 1.1 (OTL)

by OpenGL Architecture Review Board


ISBN 13: 9780201461404

Format: Paperback (490 pages)
Publisher: Addison Wesley
Published: 17 Jan 1997

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Photoshop cs Bible Photoshop cs Bible by Deke McClelland

Photoshop cs Bible

by Deke McClelland


ISBN 13: 9780764541780

Format: Paperback (1104 pages)
Publisher: John Wiley & Sons
Published: 05 Mar 2004

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Creating Your World: The Official Guide to Advanced Content Creation for Second Life Creating Your World: The Official Guide to Advanced Content Creation for Second Life by Aimee Weber, Kimberly Rufer–Bach, Richard Platel

Creating Your World: The Official Guide to Advanced Content Creation for Second Life

by Aimee Weber, Kimberly Rufer–Bach, Richard Platel


ISBN 13: 9780470171141

Format: Paperback (416 pages)
Publisher: Sybex
Published: 19 Oct 2007

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Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox by Michael Ingrassia

Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox

by Michael Ingrassia


ISBN 13: 9780240810645

Format: Paperback (416 pages)
Publisher: Focal Press
Published: 19 Nov 2008

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Adobe Photoshop Elements 2: Complete Course Adobe Photoshop Elements 2: Complete Course by Jan Kabili

Adobe Photoshop Elements 2: Complete Course

by Jan Kabili


ISBN 13: 9780764540936

Format: Paperback (442 pages)
Publisher: John Wiley & Sons
Published: 23 Jan 2004

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Usability Engineering (Interactive Technologies) Usability Engineering (Interactive Technologies) by Jakob Nielsen

Usability Engineering (Interactive Technologies)

by Jakob Nielsen


ISBN 13: 9780125184069

Format: Paperback (384 pages)
Publisher: Morgan Kaufmann
Published: 01 Jan 1993

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