Beyond Digital Photography: Transforming Photos into Fine Art with Photoshop and Painter
by Cher Threinen-Pendarvis, Donal Jolley
ISBN 13: 9780321410214
Format: Paperback (256 pages) Publisher: Peachpit Press Published: 03 Jun 2009
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Teach Yourself Games Programming (TY Computing)
by Alan Thorn
ISBN 13: 9780340942390
Format: Paperback (208 pages) Publisher: Teach Yourself Published: 31 Aug 2007
Beginning C++ Game Programming (Premier Press Game Development)
by Michael Dawson
ISBN 13: 9781592002054
Format: Paperback (304 pages) Publisher: Premier Press Published: 13 May 2004 Other Format: Paperback
Vintage Games: An Insider Look at the History of Grand Theft Auto, Super Mario, and the Most Influential Games of All Time
by Bill Loguidice,Matt Barton
ISBN 13: 9780240811468
Format: Illustrated (395 pages) Publisher: Routledge Published: 19 Feb 2009
Deconstructing the Elements with 3ds Max: Create natural fire, earth, air and water without plug-ins
by Pete Draper
ISBN 13: 9780240520193
Format: Paperback (408 pages) Publisher: Focal Press Published: 25 Apr 2006
Interactive System Design
by William Newman, Michael Lamming
ISBN 13: 9780201631623
Format: Hardcover (504 pages) Publisher: Addison Wesley Published: 13 Mar 1995
Learning Autodesk Maya 2008: The Modeling and Animation Handbook
by Autodesk Maya Press
ISBN 13: 9781897177389
Format: Paperback (608 pages) Publisher: John Wiley & Sons Published: 21 Sep 2007
Foundation Game Design with Flash (Foundations)
by Rex van der Spuy
ISBN 13: 9781430218210
Format: Illustrated (608 pages) Publisher: Apress Published: 02 Jun 2010
Premiere 6 for Macintosh and Windows (Visual QuickStart Guides)
by Antony Bolante
ISBN 13: 9780201722079
Format: Paperback (561 pages) Publisher: Peachpit Press Published: 27 Mar 2001
Beginning XNA 2.0 Game Programming: From Novice to Professional (The Expert's Voice in Game Programming)
by Alexandre Lobao
ISBN 13: 9781590599242
Format: Illustrated (460 pages) Publisher: Apress Published: 28 Apr 2008
Teach Yourself Visually Photoshop CS2
by Mike Wooldridge, Linda Wooldridge
ISBN 13: 9780764588402
Format: Paperback (320 pages) Publisher: John Wiley & Sons Published: 24 Jun 2005
Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox
by Michael Ingrassia
ISBN 13: 9780240810645
Format: Paperback (416 pages) Publisher: Focal Press Published: 19 Nov 2008