Sams Teach Yourself Game Programming in 24 Hours (Sams Teach Yourself S.)
by Michael Morrison
ISBN 13: 9780672324611
Format: Paperback (512 pages) Publisher: Sams Published: 24 Dec 2002
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Mapping Hacks: Tips & Tools for Electronic Cartography
by Rich Gibson, Schuyler Erle, Jo Walsh
ISBN 13: 9780596007034
Format: Paperback (568 pages) Publisher: O'Reilly Media Published: 09 Jun 2005
XNA 3.0 Game Programming Recipes: A Problem-Solution Approach (Expert's Voice in XNA)
by Riemer Grootjans
ISBN 13: 9781430218555
Format: Illustrated (669 pages) Publisher: Apress Published: 02 Jun 2010
The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine (GarageGames)
by Edward Maurina
ISBN 13: 9781568812847
Format: Paperback (600 pages) Publisher: A K Peters Published: 01 Apr 2006
Beginning C++ Game Programming (Premier Press Game Development)
by Michael Dawson
ISBN 13: 9781592002054
Format: Paperback (304 pages) Publisher: Premier Press Published: 13 May 2004
OpenGL® Programming Guide: The Official Guide to Learning OpenGL, Version 1.2
by OpenGL Architecture Review Board et al.,Mason Woo,Jackie Neider,Tom Davis,Dave Shreiner
ISBN 13: 9780201604580
Format: Paperback (784 pages) Publisher: Addison Wesley Published: 16 Aug 1999
Geocaching: Hike and Seek With Your GPS (Technology in Action Series)
by Erik Sherman
ISBN 13: 9781590591222
Format: Paperback (224 pages) Publisher: APRESS Published: 01 May 2004
Programming Multiplayer FPS Direct X (Charles River Media Game Development)
by Vaughan Young
ISBN 13: 9781584503637
Format: Paperback (400 pages) Publisher: Charles River Media Published: 19 Jan 2005
3D Computer Graphics
by A. Watt
ISBN 13: 9780201631869
Format: Hardcover (508 pages) Publisher: Addison Wesley Published: 26 Jul 1993
Defensive Design for the Web: How to Improve Error Messages, Help, Forms, and Other Online Crisis Points (Voices That Matter)
by 37signals,Matthew Linderman,Jason Fried
ISBN 13: 9780735714106
Format: Paperback (264 pages) Publisher: New Riders Published: 02 Mar 2004
Black Art of Java Game Programming: Creating Dynamic Games and Interactive Graphical Environments Using Java
by Group Waite
ISBN 13: 9781571690432
Format: Paperback (900 pages) Publisher: QUE Published: 06 Aug 2002
3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I
by Andrew Gahan,Andrew Gahan
ISBN 13: 9780240810614
Format: Paperback (336 pages) Publisher: Focal Press Published: 26 Sep 2008