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Professional XNA Game Programming: For Xbox 360 and Windows Professional XNA Game Programming: For Xbox 360 and Windows by Benjamin Nitschke

Professional XNA Game Programming: For Xbox 360 and Windows

by Benjamin Nitschke


ISBN 13: 9780470126776

Format: Paperback (504 pages)
Publisher: John Wiley & Sons
Published: 08 May 2007

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Premiere 6 for Macintosh and Windows (Visual QuickStart Guides) Premiere 6 for Macintosh and Windows (Visual QuickStart Guides) by Antony Bolante

Premiere 6 for Macintosh and Windows (Visual QuickStart Guides)

by Antony Bolante


ISBN 13: 9780201722079

Format: Paperback (561 pages)
Publisher: Peachpit Press
Published: 27 Mar 2001

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The Cyberspace Lexicon: An Illustrated Dictionary of Terms from Multimedia to Virtual Reality The Cyberspace Lexicon: An Illustrated Dictionary of Terms from Multimedia to Virtual Reality by Bob Cotton, Richard Oliver

The Cyberspace Lexicon: An Illustrated Dictionary of Terms from Multimedia to Virtual Reality

by Bob Cotton, Richard Oliver


ISBN 13: 9780714832678

Format: Paperback (224 pages)
Publisher: Phaidon Press Ltd
Published: 01 Nov 1994

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Build Your Own High-Performance Gamer's Mod PC (Consumer Education) Build Your Own High-Performance Gamer's Mod PC (Consumer Education) by Edward Chen, Joel Durham Jr.

Build Your Own High-Performance Gamer's Mod PC (Consumer Education)

by Edward Chen, Joel Durham Jr.


ISBN 13: 9780072229011

Format: Paperback (208 pages)
Publisher: McGraw-Hill Osborne
Published: 01 Apr 2003

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Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Graphics Library) Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Graphics Library) by Frank D. Luna

Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Graphics Library)

by Frank D. Luna


ISBN 13: 9781556229138

Format: Paperback (400 pages)
Publisher: Wordware Publishing Inc.,U.S.
Published: 30 May 2003

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Multimedia and Hypertext,: The Internet and Beyond (Interactive Technologies) Multimedia and Hypertext,: The Internet and Beyond (Interactive Technologies) by Jakob Nielsen

Multimedia and Hypertext,: The Internet and Beyond (Interactive Technologies)

by Jakob Nielsen


ISBN 13: 9780125184083

Format: Paperback (250 pages)
Publisher: Morgan Kaufmann
Published: 23 Mar 1995

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OpenGL ES 2.0 Programming Guide OpenGL ES 2.0 Programming Guide by Aaftab Munshi

OpenGL ES 2.0 Programming Guide

by Aaftab Munshi


ISBN 13: 9780321502797

Format: Illustrated (450 pages)
Publisher: Addison-Wesley Professional
Published: 24 Jul 2008

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Game Coding Complete Game Coding Complete by Mike McShaffry

Game Coding Complete

by Mike McShaffry


ISBN 13: 9781932111750

Format: Paperback (580 pages)
Publisher: Paraglyph Press
Published: 11 Jun 2003

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Creating Your World: The Official Guide to Advanced Content Creation for Second Life Creating Your World: The Official Guide to Advanced Content Creation for Second Life by Aimee Weber, Kimberly Rufer–Bach, Richard Platel

Creating Your World: The Official Guide to Advanced Content Creation for Second Life

by Aimee Weber, Kimberly Rufer–Bach, Richard Platel


ISBN 13: 9780470171141

Format: Paperback (416 pages)
Publisher: Sybex
Published: 19 Oct 2007

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Photoshop QuickSteps Photoshop QuickSteps by Marty Matthews,Carole Boggs Matthews

Photoshop QuickSteps

by Marty Matthews,Carole Boggs Matthews


ISBN 13: 9780072261592

Format: Paperback (256 pages)
Publisher: McGraw-Hill Education
Published: 01 Jul 2005

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Game Design Perspectives (Charles River Media Game Development (Software)) Game Design Perspectives (Charles River Media Game Development (Software)) by Francois Dominic Laramee

Game Design Perspectives (Charles River Media Game Development (Software))

by Francois Dominic Laramee


ISBN 13: 9781584500902

Format: Paperback (420 pages)
Publisher: Charles River Media
Published: 01 May 2002

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