AdvancED Game Design with Flash
by Rex van der Spuy
ISBN 13: 9781430227397
Format: Paperback (808 pages) Publisher: FRIENDS OF ED Published: 02 Sep 2010
Save for later
Retro Gaming Hacks: Tips & Tools for Playing the Classics
by Chris Kohler
ISBN 13: 9780596009175
Format: Paperback (512 pages) Publisher: Pragma Published: 28 Oct 2005
Making Great Games: An Insider's Guide to Designing and Developing the World's Greatest Games
by Michael Thornton Wyman
ISBN 13: 9780240812854
Format: Paperback (240 pages) Publisher: Focal Press Published: 15 Nov 2010
Linux Multimedia Hacks: Tips & Tools for Taming Images, Audio, and Video
by Kyle Rankin
ISBN 13: 9780596100766
Format: Paperback (336 pages) Publisher: Pragma Published: 18 Nov 2005
Game Physics Pearls
by
ISBN 13: 9781568814742
Format: Hardcover (300 pages) Publisher: A K Peters/CRC Press Published: 23 Jul 2010
Constraint-Based Agents: An Architecture for Constraint-Based Modeling and Local-Search-Based Reasoning for Planning and Scheduling in Open and ... / Lecture Notes in Artificial Intelligence)
by Alexander Nareyek
ISBN 13: 9783540422587
Format: Paperback (192 pages) Publisher: Springer Published: 30 May 2001
Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game
by Ian Millington
ISBN 13: 9780123819765
Format: Paperback (552 pages) Publisher: Morgan Kaufmann Published: 09 Sep 2010
Programming Video Games for the Evil Genius
by Ian Cinnamon
ISBN 13: 9780071497527
Format: Paperback (316 pages) Publisher: Tab Electronics Published: 01 Apr 2008
Computer Games and Team and Individual Learning
ISBN 13: 9780080453439
Format: Hardcover (338 pages) Publisher: Elsevier Science Published: 02 Oct 2007
Computer Facial Animation
by Frederick I. Parke,Keith Waters
ISBN 13: 9781568814483
Format: Hardcover (454 pages) Publisher: A K Peters/CRC Press Published: 25 Sep 2008
Story and Simulations for Serious Games: Tales from the Trenches
by Nick Iuppa,Terry Borst
ISBN 13: 9780240807881
Format: Paperback (272 pages) Publisher: Focal Press Published: 04 Jan 2007
Introduction to Game Programming with C++ (Wordware Game Developer's Library)
by Alan Thorn
ISBN 13: 9781598220322
Format: Paperback (392 pages) Publisher: Wordware Publishing Inc. Published: 11 Jul 2007