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OpenGL Superbible: The Complete Guide to OpenGL Programming for Windows NT and Windows 95 OpenGL Superbible: The Complete Guide to OpenGL Programming for Windows NT and Windows 95 by Michael Sweet, Richard S. Wright, Richard S. Wright Jr

OpenGL Superbible: The Complete Guide to OpenGL Programming for Windows NT and Windows 95

by Michael Sweet, Richard S. Wright, Richard S. Wright Jr


ISBN 13: 9781571690739

Format: Paperback (750 pages)
Publisher: Waite Group
Published: Aug 1996

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Handbook of Computer Game Studies Handbook of Computer Game Studies by Joost Raessens, Jeffrey Goldstein

Handbook of Computer Game Studies

by Joost Raessens, Jeffrey Goldstein


ISBN 13: 9780262182409

Format: Hardcover (496 pages)
Publisher: MIT Press
Published: 01 Jul 2005

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Zune Game Development using XNA 3.0 (Expert's Voice in XNA) Zune Game Development using XNA 3.0 (Expert's Voice in XNA) by Dan Waters

Zune Game Development using XNA 3.0 (Expert's Voice in XNA)

by Dan Waters


ISBN 13: 9781430218616

Format: Illustrated (434 pages)
Publisher: Apress
Published: 16 Mar 2009

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The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript 3.0 The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript 3.0 by Jeff; Fulton, Steve Fulton

The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript 3.0

by Jeff; Fulton, Steve Fulton


ISBN 13: 9781430226147

Format: Paperback (664 pages)
Publisher: FRIENDS OF ED
Published: 17 Mar 2010

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Rules of Play: Game Design Fundamentals Rules of Play: Game Design Fundamentals by Katie Salen,Eric Zimmerman

Rules of Play: Game Design Fundamentals

by Katie Salen,Eric Zimmerman


ISBN 13: 9780262240451

Format: Illustrated (688 pages)
Publisher: MIT Press
Published: 04 Nov 2003

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Advanced Java Game Programming (Expert's Voice) Advanced Java Game Programming (Expert's Voice) by David Wallace Croft

Advanced Java Game Programming (Expert's Voice)

by David Wallace Croft


ISBN 13: 9781590591239

Format: Illustrated (605 pages)
Publisher: Apress
Published: 30 Mar 2004

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Game Physics Game Physics by David H. Eberly

Game Physics

by David H. Eberly


ISBN 13: 9780123749031

Format: Hardcover (902 pages)
Publisher: CRC Press
Published: 04 May 2010

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Producing Games: From Business and Budgets to Creativity and Design Producing Games: From Business and Budgets to Creativity and Design by D Cohen,Sergio Bustamante

Producing Games: From Business and Budgets to Creativity and Design

by D Cohen,Sergio Bustamante


ISBN 13: 9780240810706

Format: Illustrated (304 pages)
Publisher: Routledge
Published: 21 Oct 2009

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Ray Tracing from the Ground Up Ray Tracing from the Ground Up by Kevin Suffern

Ray Tracing from the Ground Up

by Kevin Suffern


ISBN 13: 9781568812724

Format: Illustrated (784 pages)
Publisher: A K Peters/CRC Press
Published: 07 Aug 2007

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