Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game
by Ian Millington
ISBN 13: 9780123819765
Format: Paperback (552 pages) Publisher: Morgan Kaufmann Published: 09 Sep 2010 Other Format: Hardcover
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Multiplayer Gaming and Engine Coding for the Torque Game Engine
by Edward F. Maurina
ISBN 13: 9781568814223
Format: Paperback (450 pages) Publisher: A K Peters Published: 03 Oct 2008
Video Games and Interactive Media: A Glimpse at New Digital Entertainment
by Stephane Natkin
ISBN 13: 9781568812977
Format: Paperback (135 pages) Publisher: A K Peters Published: 08 Jun 2006
Programming Video Games for the Evil Genius
by Ian Cinnamon
ISBN 13: 9780071497527
Format: Paperback (316 pages) Publisher: Tab Electronics Published: 01 Apr 2008
Evaluating User Experience in Games: Concepts and Methods (Human-Computer Interaction Series)
by
ISBN 13: 9781848829626
Format: Hardcover (277 pages) Publisher: Springer Published: 19 May 2010
Computer Games: Text, Narrative and Play
by Diane Carr,David Buckingham,Andrew Burn,Gareth Schott
ISBN 13: 9780745634012
Format: Paperback (224 pages) Publisher: Polity Press Published: 01 Feb 2006
Physics for Game Programmers
by Grant Palmer
ISBN 13: 9781590594728
Format: Paperback (472 pages) Publisher: APRESS Published: 01 May 2005
Computer Facial Animation
by Frederick I. Parke,Keith Waters
ISBN 13: 9781568814483
Format: Hardcover (454 pages) Publisher: A K Peters/CRC Press Published: 25 Sep 2008
Making Movies, Photos, Music, & DVDs on Your Mac: Using Apple's Digital Hub
by Jesse Feiler
ISBN 13: 9780072225549
Format: Illustrated (436 pages) Publisher: McGraw-Hill/OsborneMedia Published: 01 Sep 2002
The Mobile Connection: The Cell Phone's Impact on Society (Interactive Technologies)
by Rich Ling
ISBN 13: 9781558609365
Format: Illustrated (264 pages) Publisher: Morgan Kaufmann Published: 18 May 2004
Prediction, Learning, and Games
by Nicolo Cesa-Bianchi,Gabor Lugosi
ISBN 13: 9780521841085
Format: Illustrated (408 pages) Publisher: Cambridge University Press Published: 13 Mar 2006
AI for Games Developers
by David M Bourg,Glenn Seemann
ISBN 13: 9780596005559
Format: Illustrated (390 pages) Publisher: O′Reilly Published: 02 Aug 2004