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Adobe Creative Suite Bible Adobe Creative Suite Bible by Ted Padova, Kelly L. Murdock, Wendy Halderman

Adobe Creative Suite Bible

by Ted Padova, Kelly L. Murdock, Wendy Halderman


ISBN 13: 9780764571558

Format: Paperback (1224 pages)
Publisher: John Wiley & Sons
Published: 17 Sep 2004

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Foundation Flash 8 (Foundation) Foundation Flash 8 (Foundation) by Kristian Besley

Foundation Flash 8 (Foundation)

by Kristian Besley


ISBN 13: 9781590595428

Format: Illustrated (572 pages)
Publisher: Apress
Published: 02 Nov 2005

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Graphic Design as Communication Graphic Design as Communication by Malcolm Barnard

Graphic Design as Communication

by Malcolm Barnard


ISBN 13: 9780415278133

Format: Illustrated (208 pages)
Publisher: Routledge
Published: 26 Jan 2005

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Challenges for Game Designers Challenges for Game Designers by Brenda Brathwaite,Ian Schreiber

Challenges for Game Designers

by Brenda Brathwaite,Ian Schreiber


ISBN 13: 9781584505808

Format: Paperback (352 pages)
Publisher: Delmar Publishing
Published: 20 Sep 2008

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Basic Drawing for Games Basic Drawing for Games by N/A

Basic Drawing for Games

by N/A


ISBN 13: 9781592009510

Format: Paperback (248 pages)
Publisher: Premier Press
Published: 09 Nov 2005

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OpenGL Reference Manual: The Official Reference Manual for OpenGL Release 1.1 (OTL) OpenGL Reference Manual: The Official Reference Manual for OpenGL Release 1.1 (OTL) by OpenGL Architecture Review Board

OpenGL Reference Manual: The Official Reference Manual for OpenGL Release 1.1 (OTL)

by OpenGL Architecture Review Board


ISBN 13: 9780201461404

Format: Paperback (490 pages)
Publisher: Addison Wesley
Published: 17 Jan 1997

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Optimizing Windows for Games, Graphics and Multime Optimizing Windows for Games, Graphics and Multime by David L. Farquhar

Optimizing Windows for Games, Graphics and Multime

by David L. Farquhar


ISBN 13: 9781565926776

Format: Paperback (291 pages)
Publisher: O'Reilly Media
Published: 01 Dec 1999

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Innovation Games: Creating Breakthrough Products Through Collaborative Play Innovation Games: Creating Breakthrough Products Through Collaborative Play by Luke Hohmann

Innovation Games: Creating Breakthrough Products Through Collaborative Play

by Luke Hohmann


ISBN 13: 9780321437297

Format: Illustrated (190 pages)
Publisher: Addison-Wesley Professional
Published: 28 Aug 2006

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50 Fast Photoshop CS Techniques (50 Fast Techniques Series) 50 Fast Photoshop CS Techniques (50 Fast Techniques Series) by Gregory Georges

50 Fast Photoshop CS Techniques (50 Fast Techniques Series)

by Gregory Georges


ISBN 13: 9780764541742

Format: Paperback (382 pages)
Publisher: John Wiley & Sons
Published: 24 Feb 2004

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iMovie 4 & iDVD: The Missing Manual iMovie 4 & iDVD: The Missing Manual by David Pogue

iMovie 4 & iDVD: The Missing Manual

by David Pogue


ISBN 13: 9780596006938

Format: Paperback (496 pages)
Publisher: Pogue Press
Published: 16 Aug 2004

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Adobe Premiere Pro Bible Adobe Premiere Pro Bible by Adele Droblas, Seth Greenberg

Adobe Premiere Pro Bible

by Adele Droblas, Seth Greenberg


ISBN 13: 9780764542268

Format: Paperback (768 pages)
Publisher: John Wiley & Sons
Published: 19 Dec 2003
Other Format: Paperback

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Flights of Fantasy: Programming 3D Video Games in Borland C++ Flights of Fantasy: Programming 3D Video Games in Borland C++ by Christopher Lampton

Flights of Fantasy: Programming 3D Video Games in Borland C++

by Christopher Lampton


ISBN 13: 9781878739186

Format: Paperback (600 pages)
Publisher: Waite Group
Published: Apr 1993

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