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OpenGL ES 2.0 Programming Guide OpenGL ES 2.0 Programming Guide by Aaftab Munshi

OpenGL ES 2.0 Programming Guide

by Aaftab Munshi


ISBN 13: 9780321502797

Format: Illustrated (450 pages)
Publisher: Addison-Wesley Professional
Published: 24 Jul 2008

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Opengl Shading Language Opengl Shading Language by Randi J. Rost

Opengl Shading Language

by Randi J. Rost


ISBN 13: 9780321334893

Format: Paperback (800 pages)
Publisher: Addison Wesley
Published: 25 Jan 2006

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Unity Game Development Essentials Unity Game Development Essentials by W Goldstone

Unity Game Development Essentials

by W Goldstone


ISBN 13: 9781847198181

Format: Paperback (316 pages)
Publisher: PACKT PUBLISHING
Published: 13 Oct 2009

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Adobe Illustrator CS2 Classroom in a Book Adobe Illustrator CS2 Classroom in a Book by . Adobe Creative Team

Adobe Illustrator CS2 Classroom in a Book

by . Adobe Creative Team


ISBN 13: 9780321321831

Format: Paperback (472 pages)
Publisher: Adobe
Published: 17 Jun 2005
Other Format: Paperback

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ActionScript for Multiplayer Games and Virtual Worlds (One-Off) ActionScript for Multiplayer Games and Virtual Worlds (One-Off) by Jobe Makar

ActionScript for Multiplayer Games and Virtual Worlds (One-Off)

by Jobe Makar


ISBN 13: 9780321643360

Format: Paperback (312 pages)
Publisher: New Riders
Published: 23 Jul 2009

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Macromedia Flash MX for Windows and Macintosh (Visual QuickStart Guides) Macromedia Flash MX for Windows and Macintosh (Visual QuickStart Guides) by Katherine Ulrich

Macromedia Flash MX for Windows and Macintosh (Visual QuickStart Guides)

by Katherine Ulrich


ISBN 13: 9780201794816

Format: Paperback (640 pages)
Publisher: Peachpit Press
Published: 30 May 2002

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The Perfect Digital Portfolio (The AVA Guides S.) The Perfect Digital Portfolio (The AVA Guides S.) by Stephen Romaniello

The Perfect Digital Portfolio (The AVA Guides S.)

by Stephen Romaniello


ISBN 13: 9782884790161

Format: Paperback (160 pages)
Publisher: AVA Publishing SA
Published: 07 Apr 2003

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Principles of Three-dimensional Computer Animation Principles of Three-dimensional Computer Animation by Michael O'Rourke

Principles of Three-dimensional Computer Animation

by Michael O'Rourke


ISBN 13: 9780393730838

Format: Hardcover (396 pages)
Publisher: W. W. Norton & Co.
Published: 07 Feb 2003
Other Format: Hardcover

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Microsoft® XNA® Game Studio 3.0: Learn Programming Now! (Pro - Developer) Microsoft® XNA® Game Studio 3.0: Learn Programming Now! (Pro - Developer) by Rob Miles

Microsoft® XNA® Game Studio 3.0: Learn Programming Now! (Pro - Developer)

by Rob Miles


ISBN 13: 9780735626584

Format: Paperback (400 pages)
Publisher: MICROSOFT PRESS
Published: 10 Jun 2009

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Mathematics and Physics for Programmers (Charles River Media Game Development) Mathematics and Physics for Programmers (Charles River Media Game Development) by Danny Kodicek

Mathematics and Physics for Programmers (Charles River Media Game Development)

by Danny Kodicek


ISBN 13: 9781584503309

Format: Paperback (608 pages)
Publisher: Charles River Media
Published: 02 Jan 2005

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Digital Beauties (Icons Series) Digital Beauties (Icons Series) by Julius Wiedemann

Digital Beauties (Icons Series)

by Julius Wiedemann


ISBN 13: 9783822824108

Format: Paperback (192 pages)
Publisher: Taschen GmbH
Published: 28 Feb 2003

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Creating the Art of the Game Creating the Art of the Game by Matthew Omernick

Creating the Art of the Game

by Matthew Omernick


ISBN 13: 9783404151325

Format: Paperback (320 pages)
Publisher: New Riders
Published: 23 Mar 2004

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