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Stop Staring: Facial Modeling and Animation Done Right Stop Staring: Facial Modeling and Animation Done Right by Jason Osipa

Stop Staring: Facial Modeling and Animation Done Right

by Jason Osipa


ISBN 13: 9780471789208

Format: Paperback (368 pages)
Publisher: Sybex
Published: 15 May 2007

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Algorithms and Networking for Computer Games Algorithms and Networking for Computer Games by Jouni Smed, Harri Hakonen

Algorithms and Networking for Computer Games

by Jouni Smed, Harri Hakonen


ISBN 13: 9780470018125

Format: Hardcover (286 pages)
Publisher: Wiley-Blackwell
Published: 21 Apr 2006

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Game Usability: Advancing the Player Experience Game Usability: Advancing the Player Experience by Katherine Isbister, Noah Schaffer

Game Usability: Advancing the Player Experience

by Katherine Isbister, Noah Schaffer


ISBN 13: 9780123744470

Format: Paperback (400 pages)
Publisher: Morgan Kaufmann
Published: 01 Oct 2008

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Adobe After Effects 4.0 (Classroom in a Book) Adobe After Effects 4.0 (Classroom in a Book) by Adobe Creative Team

Adobe After Effects 4.0 (Classroom in a Book)

by Adobe Creative Team


ISBN 13: 9780201658910

Format: Paperback (384 pages)
Publisher: Adobe
Published: 15 Jul 1999

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QuarkXPress to InDesign: Face to Face QuarkXPress to InDesign: Face to Face by Galen Gruman

QuarkXPress to InDesign: Face to Face

by Galen Gruman


ISBN 13: 9780764583797

Format: Illustrated (434 pages)
Publisher: JW
Published: 29 Mar 2005

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Sams Teach Yourself Game Programming with Visual Basic in 24 Hours Sams Teach Yourself Game Programming with Visual Basic in 24 Hours by Clayton Walnum

Sams Teach Yourself Game Programming with Visual Basic in 24 Hours

by Clayton Walnum


ISBN 13: 9780672319877

Format: Paperback (696 pages)
Publisher: Sams
Published: 04 Dec 2000

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Illustrator CS2 Bible Illustrator CS2 Bible by Ted Alspach, Brian Underdahl

Illustrator CS2 Bible

by Ted Alspach, Brian Underdahl


ISBN 13: 9780764595813

Format: Paperback (744 pages)
Publisher: John Wiley & Sons
Published: 05 Aug 2005

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Game Programming for Teens, 3E Game Programming for Teens, 3E by Maneesh Sethi

Game Programming for Teens, 3E

by Maneesh Sethi


ISBN 13: 9781598635188

Format: Paperback (368 pages)
Publisher: Delmar Publishing
Published: 13 Sep 2008

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iPhone 3D Programming: Developing Graphical Applications with OpenGL ES iPhone 3D Programming: Developing Graphical Applications with OpenGL ES by N/A

iPhone 3D Programming: Developing Graphical Applications with OpenGL ES

by N/A


ISBN 13: 9780596804824

Format: Paperback (448 pages)
Publisher: O'Reilly Media
Published: 14 May 2010

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The Book of Inkscape: The Definitive Guide to the Free Graphics Editor The Book of Inkscape: The Definitive Guide to the Free Graphics Editor by Dmitry Kirsanov

The Book of Inkscape: The Definitive Guide to the Free Graphics Editor

by Dmitry Kirsanov


ISBN 13: 9781593271817

Format: Paperback (476 pages)
Publisher: NO STARCH PRESS
Published: 23 Sep 2009

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Learning Maya 6: Maya Unlimited Features Learning Maya 6: Maya Unlimited Features by Alias Learning Tools

Learning Maya 6: Maya Unlimited Features

by Alias Learning Tools


ISBN 13: 9781894893664

Format: Paperback (272 pages)
Publisher: John Wiley & Sons
Published: 08 Jun 2004

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