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The Art of Game Worlds The Art of Game Worlds by Dave Morris, Leo Hartas

The Art of Game Worlds

by Dave Morris, Leo Hartas


ISBN 13: 9780060724306

Format: Paperback (192 pages)
Publisher: Harper Design International
Published: 08 Mar 2005

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iPhone 3D Programming: Developing Graphical Applications with OpenGL ES iPhone 3D Programming: Developing Graphical Applications with OpenGL ES by N/A

iPhone 3D Programming: Developing Graphical Applications with OpenGL ES

by N/A


ISBN 13: 9780596804824

Format: Paperback (448 pages)
Publisher: O'Reilly Media
Published: 14 May 2010

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Beginning Game Programming (Sams Teach Yourself) Beginning Game Programming (Sams Teach Yourself) by Michael Morrison

Beginning Game Programming (Sams Teach Yourself)

by Michael Morrison


ISBN 13: 9780672326592

Format: Paperback (624 pages)
Publisher: Sams
Published: 01 Jun 2004

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ActionScript for Multiplayer Games and Virtual Worlds (One-Off) ActionScript for Multiplayer Games and Virtual Worlds (One-Off) by Jobe Makar

ActionScript for Multiplayer Games and Virtual Worlds (One-Off)

by Jobe Makar


ISBN 13: 9780321643360

Format: Paperback (312 pages)
Publisher: New Riders
Published: 23 Jul 2009

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Programming Windows Presentation Foundation Programming Windows Presentation Foundation by Chris Sells,Ian Griffiths

Programming Windows Presentation Foundation

by Chris Sells,Ian Griffiths


ISBN 13: 9780596101138

Format: Paperback (448 pages)
Publisher: O'Reilly Media
Published: 12 Sep 2005
Other Format: Illustrated

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Illustrator CS2 Killer Tips Illustrator CS2 Killer Tips by Dave Cross,Matt Kloskowski

Illustrator CS2 Killer Tips

by Dave Cross,Matt Kloskowski


ISBN 13: 9780321330659

Format: Paperback (320 pages)
Publisher: New Riders
Published: 23 Sep 2005

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Unreal Game Development Unreal Game Development by Ashish Amresh,Alex Okita

Unreal Game Development

by Ashish Amresh,Alex Okita


ISBN 13: 9781568814599

Format: Paperback (500 pages)
Publisher: A K Peters/CRC Press
Published: 03 Aug 2010

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Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines by Wes McDermott

Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines

by Wes McDermott


ISBN 13: 9780240815633

Format: Paperback (272 pages)
Publisher: Focal Press
Published: 18 Nov 2010

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Learning Maya 6: Maya Unlimited Features Learning Maya 6: Maya Unlimited Features by Alias Learning Tools

Learning Maya 6: Maya Unlimited Features

by Alias Learning Tools


ISBN 13: 9781894893664

Format: Paperback (272 pages)
Publisher: John Wiley & Sons
Published: 08 Jun 2004

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The Hidden Power of Photoshop Elements 4 The Hidden Power of Photoshop Elements 4 by Richard Lynch

The Hidden Power of Photoshop Elements 4

by Richard Lynch


ISBN 13: 9780782144567

Format: Paperback (342 pages)
Publisher: John Wiley & Sons
Published: 11 Apr 2006

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Hacking World of Warcraft (ExtremeTech) Hacking World of Warcraft (ExtremeTech) by Daniel Gilbert,James Whitehead II

Hacking World of Warcraft (ExtremeTech)

by Daniel Gilbert,James Whitehead II


ISBN 13: 9780470110027

Format: Paperback (408 pages)
Publisher: John Wiley & Sons
Published: 01 Jun 2007

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