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OpenGL Programming Guide: Release 1.1 (OTL) OpenGL Programming Guide: Release 1.1 (OTL) by OpenGL Architecture Review Board, Jackie Neider, M. Woo, T. Davis

OpenGL Programming Guide: Release 1.1 (OTL)

by OpenGL Architecture Review Board, Jackie Neider, M. Woo, T. Davis


ISBN 13: 9780201461381

Format: Paperback (650 pages)
Publisher: Addison Wesley
Published: 04 Apr 1997

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The Book of Inkscape: The Definitive Guide to the Free Graphics Editor The Book of Inkscape: The Definitive Guide to the Free Graphics Editor by Dmitry Kirsanov

The Book of Inkscape: The Definitive Guide to the Free Graphics Editor

by Dmitry Kirsanov


ISBN 13: 9781593271817

Format: Paperback (476 pages)
Publisher: NO STARCH PRESS
Published: 23 Sep 2009

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Foundation Macromedia Flash MX 2004 Foundation Macromedia Flash MX 2004 by Kristian Besley

Foundation Macromedia Flash MX 2004

by Kristian Besley


ISBN 13: 9781590593035

Format: Illustrated (492 pages)
Publisher: Apress
Published: 01 Feb 2004

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Learning Maya 7: The Special Effects Handbook Learning Maya 7: The Special Effects Handbook by Alias Learning Tools,Doug Walker

Learning Maya 7: The Special Effects Handbook

by Alias Learning Tools,Doug Walker


ISBN 13: 9781897177013

Format: Paperback (688 pages)
Publisher: Sybex
Published: 21 Oct 2005

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OpenGL Superbible: The Complete Guide to OpenGL Programming for Windows NT and Windows 95 OpenGL Superbible: The Complete Guide to OpenGL Programming for Windows NT and Windows 95 by Richard S Wright, Michael Sweet

OpenGL Superbible: The Complete Guide to OpenGL Programming for Windows NT and Windows 95

by Richard S Wright, Michael Sweet


ISBN 13: 9781571691644

Format: Paperback (736 pages)
Publisher: QUE
Published: 25 Jan 2000

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Flash MX Games: Art to ActionScript Flash MX Games: Art to ActionScript by Nik Lever

Flash MX Games: Art to ActionScript

by Nik Lever


ISBN 13: 9780240519036

Format: Paperback (438 pages)
Publisher: Focal Press
Published: 21 Nov 2002

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Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript by Mario Andres Pagella

Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript

by Mario Andres Pagella


ISBN 13: 9781449304751

Format: Paperback (154 pages)
Publisher: O'Reilly Media
Published: 07 Sep 2011

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Game Creation For Teens Game Creation For Teens by Jason Darby

Game Creation For Teens

by Jason Darby


ISBN 13: 9781598635003

Format: Paperback (320 pages)
Publisher: Delmar
Published: 22 Mar 2008

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The Awesome Power of Direct 3D/Direct X The Awesome Power of Direct 3D/Direct X by Peter J. Kovach

The Awesome Power of Direct 3D/Direct X

by Peter J. Kovach


ISBN 13: 9781884777479

Format: CD-ROM (702 pages)
Publisher: Manning
Published: Apr 1998

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Photoshop 5 Interactive Course (The Interactive Course Series) Photoshop 5 Interactive Course (The Interactive Course Series) by Sherry London, Rhoda Grossman

Photoshop 5 Interactive Course (The Interactive Course Series)

by Sherry London, Rhoda Grossman


ISBN 13: 9781571691583

Format: Paperback (900 pages)
Publisher: Waite Group
Published: Aug 1998

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