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The Essential Guide To HTML5: Using Games To Learn HTML5 And JavaScript The Essential Guide To HTML5: Using Games To Learn HTML5 And JavaScript by Jeanine Meyer

The Essential Guide To HTML5: Using Games To Learn HTML5 And JavaScript

by Jeanine Meyer


ISBN 13: 9781430233831

Format: Paperback (376 pages)
Publisher: FRIENDS OF ED
Published: 02 Nov 2010

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Learning Autodesk Maya 2008: The Modeling and Animation Handbook Learning Autodesk Maya 2008: The Modeling and Animation Handbook by Autodesk Maya Press

Learning Autodesk Maya 2008: The Modeling and Animation Handbook

by Autodesk Maya Press


ISBN 13: 9781897177389

Format: Paperback (608 pages)
Publisher: John Wiley & Sons
Published: 21 Sep 2007

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Adobe InDesign CS4 One-on-One Adobe InDesign CS4 One-on-One by Deke McClelland, David Futato

Adobe InDesign CS4 One-on-One

by Deke McClelland, David Futato


ISBN 13: 9780596521912

Format: Paperback (560 pages)
Publisher: Deke Press
Published: 12 Nov 2008

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Teach Yourself Visually Photoshop Elements 4 Teach Yourself Visually Photoshop Elements 4 by Mike Wooldridge, Linda Wooldridge

Teach Yourself Visually Photoshop Elements 4

by Mike Wooldridge, Linda Wooldridge


ISBN 13: 9780471777977

Format: Paperback (324 pages)
Publisher: John Wiley & Sons
Published: 02 Dec 2005

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The Photoshop Elements 3 Book for Digital Photographers The Photoshop Elements 3 Book for Digital Photographers by Scott Kelby

The Photoshop Elements 3 Book for Digital Photographers

by Scott Kelby


ISBN 13: 9780321269058

Format: Paperback (456 pages)
Publisher: New Riders
Published: 11 Oct 2004

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Mapping Hacks: Tips & Tools for Electronic Cartography Mapping Hacks: Tips & Tools for Electronic Cartography by Rich Gibson, Schuyler Erle, Jo Walsh

Mapping Hacks: Tips & Tools for Electronic Cartography

by Rich Gibson, Schuyler Erle, Jo Walsh


ISBN 13: 9780596007034

Format: Paperback (568 pages)
Publisher: O'Reilly Media
Published: 09 Jun 2005

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Premiere 6 for Macintosh and Windows (Visual QuickStart Guides) Premiere 6 for Macintosh and Windows (Visual QuickStart Guides) by Antony Bolante

Premiere 6 for Macintosh and Windows (Visual QuickStart Guides)

by Antony Bolante


ISBN 13: 9780201722079

Format: Paperback (561 pages)
Publisher: Peachpit Press
Published: 27 Mar 2001

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Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox by Michael Ingrassia

Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox

by Michael Ingrassia


ISBN 13: 9780240810645

Format: Paperback (416 pages)
Publisher: Focal Press
Published: 19 Nov 2008

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The Game Animator's Guide to Maya The Game Animator's Guide to Maya by Michael McKinley

The Game Animator's Guide to Maya

by Michael McKinley


ISBN 13: 9780470038574

Format: Paperback (251 pages)
Publisher: John Wiley & Sons
Published: 23 Jun 2006

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Brands & Gaming: The Computer Gaming Phenomenon and Its Impact on Brands and Businesses Brands & Gaming: The Computer Gaming Phenomenon and Its Impact on Brands and Businesses by David Nichols,Tom Farrand,Tom Rowley,Matt Avery

Brands & Gaming: The Computer Gaming Phenomenon and Its Impact on Brands and Businesses

by David Nichols,Tom Farrand,Tom Rowley,Matt Avery


ISBN 13: 9781403998972

Format: Hardcover (200 pages)
Publisher: Palgrave Macmillan
Published: 14 Nov 2005

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Inspiring Creative Web Design: Past, Present, Future Inspiring Creative Web Design: Past, Present, Future by Chris Brock

Inspiring Creative Web Design: Past, Present, Future

by Chris Brock


ISBN 13: 9782884790178

Format: Paperback (160 pages)
Publisher: AVA Publishing SA
Published: 16 Dec 2002

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Game Character Modeling and Animation with 3ds Max Game Character Modeling and Animation with 3ds Max by Yancey Clinton

Game Character Modeling and Animation with 3ds Max

by Yancey Clinton


ISBN 13: 9780240809786

Format: Paperback (360 pages)
Publisher: Focal Press
Published: 12 Oct 2007

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