Game Architecture and Design
by Andrew Rollings
ISBN 13: 9781576104255
Format: Paperback (742 pages) Publisher: Coriolis Group,U.S. Published: Nov 1999
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Learning Autodesk Maya 2008: The Modeling and Animation Handbook
by Autodesk Maya Press
ISBN 13: 9781897177389
Format: Paperback (608 pages) Publisher: John Wiley & Sons Published: 21 Sep 2007
Deconstructing the Elements with 3ds Max: Create natural fire, earth, air and water without plug-ins
by Pete Draper
ISBN 13: 9780240520193
Format: Paperback (408 pages) Publisher: Focal Press Published: 25 Apr 2006
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by Alias Learning Tools
ISBN 13: 9781894893879
Format: Paperback (745 pages) Publisher: John Wiley & Sons Published: 11 Oct 2005
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by Kelly L. Murdock
ISBN 13: 9780764579714
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by Tim Guest
ISBN 13: 9780091796570
Format: Paperback (368 pages) Publisher: Hutchinson Published: 07 Jun 2007
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by Matthew Omernick
ISBN 13: 9783404151325
Format: Paperback (320 pages) Publisher: New Riders Published: 23 Mar 2004
3D Game Programming All in One, Second Edition
by Kenneth Finney
ISBN 13: 9781598632668
Format: Paperback (1085 pages) Publisher: Delmar Published: 06 Nov 2006
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by Colin Smith
ISBN 13: 9780072261608
Format: Paperback (432 pages) Publisher: McGraw-Hill Osborne Published: 01 Jun 2005
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by Abhay Sharma
ISBN 13: 9781401814472
Format: Paperback (352 pages) Publisher: Delmar Cengage Learning Published: 10 Sep 2003
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by Laurie Ulrich Fuller
ISBN 13: 9780764543913
Format: Paperback (608 pages) Publisher: John Wiley & Sons Published: 20 Jan 2004
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by Diana Weynand
ISBN 13: 9780321335333
Format: Paperback (504 pages) Publisher: Peachpit Press Published: 12 Jun 2006