Beginning C++ Game Programming (Premier Press Game Development)
by Michael Dawson
ISBN 13: 9781592002054
Format: Paperback (304 pages) Publisher: Premier Press Published: 13 May 2004 Other Format: Paperback
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Teach Yourself Visually Digital Photography (Visual Read Less, Learn More)
by Charlotte K. Lowrie
ISBN 13: 9780764555961
Format: Paperback (304 pages) Publisher: John Wiley & Sons Published: 09 Jan 2004 Other Format: Paperback
Modeling a Character in 3DS Max
by Paul Steed
ISBN 13: 9781556228155
Format: Paperback (450 pages) Publisher: Wordware Publishing Inc. Published: Sep 2001
3ds Max 7 Bible
by Kelly L. Murdock
ISBN 13: 9780764579714
Format: Paperback (1294 pages) Publisher: John Wiley & Sons Published: 18 Mar 2005
Learning Maya 7: The Special Effects Handbook
by Alias Learning Tools,Doug Walker
ISBN 13: 9781897177013
Format: Paperback (688 pages) Publisher: Sybex Published: 21 Oct 2005
The Photoshop 4 Wow! Book, Macintosh Edition: Mac Edition (Wow Books)
by Linnea Dayton
ISBN 13: 9780201688566
Format: Paperback (336 pages) Publisher: Peachpit Press Published: 30 Jan 1998 Other Format: Paperback
Lightwave Applied Version 6.5
by J. Tracy
ISBN 13: 9780929870595
Format: Paperback (726 pages) Publisher: Advanstar Communications Inc Published: 12 Nov 2001
The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine (GarageGames)
by Edward Maurina
ISBN 13: 9781568812847
Format: Paperback (600 pages) Publisher: A K Peters Published: 01 Apr 2006
Beginning XNA 3.0 Game Programming: From Novice to Professional (Expert's Voice in XNA)
by N/A
ISBN 13: 9781430218173
Format: Paperback (448 pages) Publisher: APRESS Published: 01 Apr 2009
Deconstructing the Elements with 3ds Max: Create natural fire, earth, air and water without plug-ins
by Pete Draper
ISBN 13: 9780240520193
Format: Paperback (408 pages) Publisher: Focal Press Published: 25 Apr 2006
Camera Raw Studio Skills
ISBN 13: 9780471782643
Format: Paperback (348 pages) Publisher: John Wiley & Sons Published: 08 Aug 2006
Learning IOS Game Programming: A Hands-on Guide to Building Your First IPhone Game (Developer's Library)
by Michael Daley
ISBN 13: 9780321699428
Format: Paperback (448 pages) Publisher: Addison Wesley Published: 03 Sep 2010