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Mapping Hacks: Tips & Tools for Electronic Cartography Mapping Hacks: Tips & Tools for Electronic Cartography by Rich Gibson, Schuyler Erle, Jo Walsh

Mapping Hacks: Tips & Tools for Electronic Cartography

by Rich Gibson, Schuyler Erle, Jo Walsh


ISBN 13: 9780596007034

Format: Paperback (568 pages)
Publisher: O'Reilly Media
Published: 09 Jun 2005

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XNA 3.0 Game Programming Recipes: A Problem-Solution Approach (Expert's Voice in XNA) XNA 3.0 Game Programming Recipes: A Problem-Solution Approach (Expert's Voice in XNA) by Riemer Grootjans

XNA 3.0 Game Programming Recipes: A Problem-Solution Approach (Expert's Voice in XNA)

by Riemer Grootjans


ISBN 13: 9781430218555

Format: Illustrated (669 pages)
Publisher: Apress
Published: 02 Jun 2010

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Beginning C++ Game Programming (Premier Press Game Development) Beginning C++ Game Programming (Premier Press Game Development) by Michael Dawson

Beginning C++ Game Programming (Premier Press Game Development)

by Michael Dawson


ISBN 13: 9781592002054

Format: Paperback (304 pages)
Publisher: Premier Press
Published: 13 May 2004

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OpenGL® Programming Guide: The Official Guide to Learning OpenGL, Version 1.2 OpenGL® Programming Guide: The Official Guide to Learning OpenGL, Version 1.2 by OpenGL Architecture Review Board et al.,Mason Woo,Jackie Neider,Tom Davis,Dave Shreiner

OpenGL® Programming Guide: The Official Guide to Learning OpenGL, Version 1.2

by OpenGL Architecture Review Board et al.,Mason Woo,Jackie Neider,Tom Davis,Dave Shreiner


ISBN 13: 9780201604580

Format: Paperback (784 pages)
Publisher: Addison Wesley
Published: 16 Aug 1999

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Geocaching: Hike and Seek With Your GPS (Technology in Action Series) Geocaching: Hike and Seek With Your GPS (Technology in Action Series) by Erik Sherman

Geocaching: Hike and Seek With Your GPS (Technology in Action Series)

by Erik Sherman


ISBN 13: 9781590591222

Format: Paperback (224 pages)
Publisher: APRESS
Published: 01 May 2004

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Programming Multiplayer FPS Direct X (Charles River Media Game Development) Programming Multiplayer FPS Direct X (Charles River Media Game Development) by Vaughan Young

Programming Multiplayer FPS Direct X (Charles River Media Game Development)

by Vaughan Young


ISBN 13: 9781584503637

Format: Paperback (400 pages)
Publisher: Charles River Media
Published: 19 Jan 2005

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3D Computer Graphics 3D Computer Graphics by A. Watt

3D Computer Graphics

by A. Watt


ISBN 13: 9780201631869

Format: Hardcover (508 pages)
Publisher: Addison Wesley
Published: 26 Jul 1993

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Defensive Design for the Web: How to Improve Error Messages, Help, Forms, and Other Online Crisis Points (Voices That Matter) Defensive Design for the Web: How to Improve Error Messages, Help, Forms, and Other Online Crisis Points (Voices That Matter) by 37signals,Matthew Linderman,Jason Fried

Defensive Design for the Web: How to Improve Error Messages, Help, Forms, and Other Online Crisis Points (Voices That Matter)

by 37signals,Matthew Linderman,Jason Fried


ISBN 13: 9780735714106

Format: Paperback (264 pages)
Publisher: New Riders
Published: 02 Mar 2004

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Foundation Game Design with Flash (Foundations) Foundation Game Design with Flash (Foundations) by Rex van der Spuy

Foundation Game Design with Flash (Foundations)

by Rex van der Spuy


ISBN 13: 9781430218210

Format: Illustrated (608 pages)
Publisher: Apress
Published: 02 Jun 2010

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