OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, Version 1.4
by OpenGL Architecture Review Board et al.,Dave Shreiner,Mason Woo,Jackie Neider,Tom Davis
ISBN 13: 9780321173485
Format: Paperback (816 pages) Publisher: Addison Wesley Published: 13 Nov 2003
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Learning XNA 3.0: Xna 3.0 Game Development for the Pc, Xbox 360, and Zune
by Aaron Reed
ISBN 13: 9780596521950
Format: Illustrated (510 pages) Publisher: O'Reilly Media Published: 05 Dec 2008
Teach Yourself Visually Photoshop CS2
by Mike Wooldridge, Linda Wooldridge
ISBN 13: 9780764588402
Format: Paperback (320 pages) Publisher: John Wiley & Sons Published: 24 Jun 2005
The Game Maker's Apprentice: Game Development for Beginners
by Jacob Habgood,Mark Overmars
ISBN 13: 9781590596159
Format: Paperback (336 pages) Publisher: Apress Published: 28 Jul 2006
Photoshop 7 for Windows and Macintosh: Visual QuickStart Guide (Visual QuickStart Guides)
by Elaine Weinmann, Peter Lourekas
ISBN 13: 9780201882841
Format: Paperback (616 pages) Publisher: Peachpit Press Published: 16 Aug 2002
The Perfect Digital Portfolio (The AVA Guides S.)
by Stephen Romaniello
ISBN 13: 9782884790161
Format: Paperback (160 pages) Publisher: AVA Publishing SA Published: 07 Apr 2003
Master Visually Photoshop Elements 3 for Digital Photographers
by Laurie Ulrich Fuller
ISBN 13: 9780764578786
Format: Paperback (398 pages) Publisher: John Wiley & Sons Published: 27 Apr 2005
Photoshop X: Top 100 Simplified Tips and Tricks (Visual Read Less, Learn More)
by Denis Graham
ISBN 13: 9780764541827
Format: Paperback (238 pages) Publisher: John Wiley & Sons Published: 29 Jan 2004
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1
by Dave Shreiner, The Khronos OpenGL ARB Working Group
ISBN 13: 9780321552624
Format: Paperback (936 pages) Publisher: Addison Wesley Published: 21 Jul 2009
OpenGL SuperBible
by Richard S Wright, Benjamin Lipchak
ISBN 13: 9780672326011
Format: Paperback (1200 pages) Publisher: Sams Published: 30 Jun 2004
iPhone Game Development: Developing 2D and 3D Games in Objective-C (Animal Guide)
by Paul Zirkle,Joe Hogue
ISBN 13: 9780596159856
Format: Illustrated (260 pages) Publisher: O'Reilly Media Published: 06 Nov 2009
OpenGL® Programming Guide: The Official Guide to Learning OpenGL, Version 1.2
by OpenGL Architecture Review Board et al.,Mason Woo,Jackie Neider,Tom Davis,Dave Shreiner
ISBN 13: 9780201604580
Format: Paperback (784 pages) Publisher: Addison Wesley Published: 16 Aug 1999