OpenGL® Programming Guide: The Official Guide to Learning OpenGL, Version 1.2
by OpenGL Architecture Review Board et al.,Mason Woo,Jackie Neider,Tom Davis,Dave Shreiner
ISBN 13: 9780201604580
Format: Paperback (784 pages) Publisher: Addison Wesley Published: 16 Aug 1999
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Advanced 3ds Max 5 Modeling & Animating
by Boris Kulagin
ISBN 13: 9781931769167
Format: Paperback (450 pages) Publisher: A-LIST PUBLISHING Published: 01 Jun 2003
Re: Play, The Ultimate Games Graphic
by Liz Faber
ISBN 13: 9781856691406
Format: Paperback (144 pages) Publisher: Laurence King Publishing Published: 02 Nov 1998
Managed DirectX 9 Kick Start: Graphics and Game Programming
by Tom Miller
ISBN 13: 9780672325960
Format: Paperback (432 pages) Publisher: Sams Published: 24 Oct 2003
Interplay: Interactive Design (V&A Contemporary)
by Lauren Parker
ISBN 13: 9781851774333
Format: Paperback (128 pages) Publisher: V & A Publications Published: 29 Sep 2004
Sams Teach Yourself DirectX 7 in 24 Hours (The Sams Teach Yourself in 24 Hours Series)
by Robert Dunlop
ISBN 13: 9780672316340
Format: Paperback (450 pages) Publisher: Sams Published: 13 Dec 1999
3D Computer Graphics
by A. Watt
ISBN 13: 9780201631869
Format: Hardcover (508 pages) Publisher: Addison Wesley Published: 26 Jul 1993
Second Lives
by Tim Guest
ISBN 13: 9780091796570
Format: Paperback (368 pages) Publisher: Hutchinson Published: 07 Jun 2007
Creating Your World: The Official Guide to Advanced Content Creation for Second Life
by Aimee Weber, Kimberly Rufer–Bach, Richard Platel
ISBN 13: 9780470171141
Format: Paperback (416 pages) Publisher: Sybex Published: 19 Oct 2007
ActionScript for Multiplayer Games and Virtual Worlds (One-Off)
by Jobe Makar
ISBN 13: 9780321643360
Format: Paperback (312 pages) Publisher: New Riders Published: 23 Jul 2009
The Complete Guide to Game Audio: For Composers, Musicians, Sound Designers, Game Developers (Gama Network Series)
by Aaron Marks
ISBN 13: 9780240810744
Format: Paperback (456 pages) Publisher: Focal Press Published: 11 Dec 2008
3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I
by Andrew Gahan,Andrew Gahan
ISBN 13: 9780240810614
Format: Paperback (336 pages) Publisher: Focal Press Published: 26 Sep 2008