Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript
by Mario Andres Pagella
ISBN 13: 9781449304751
Format: Paperback (154 pages) Publisher: O'Reilly Media Published: 07 Sep 2011
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Augmented Learning: Research and Design of Mobile Educational Games
by E Klopfer
ISBN 13: 9780262113151
Format: Hardcover (251 pages) Publisher: MIT Press Published: 16 May 2008
Writing for Video Game Genres: From FPS to RPG
by Wendy Despain
ISBN 13: 9781568814179
Format: Illustrated (305 pages) Publisher: A K Peters/CRC Press Published: 01 Apr 2009
Game Development Essentials: Game Audio Development
by Aaron Marks
ISBN 13: 9781428318069
Format: Paperback (306 pages) Publisher: Delmar Publishing Published: 26 Sep 2008
Learning Design: A Handbook on Modelling and Delivering Networked Education and Training
by
ISBN 13: 9783540228141
Format: Hardcover (412 pages) Publisher: Springer Published: 18 Feb 2005
Foundation Flash 8 (Foundation)
by Kristian Besley
ISBN 13: 9781590595428
Format: Illustrated (572 pages) Publisher: Apress Published: 02 Nov 2005
Chris Crawford on Game Design
by Chris Crawford
ISBN 13: 9780131460997
Format: Paperback (504 pages) Publisher: New Riders Published: 18 Jun 2003
Basic Drawing for Games
by N/A
ISBN 13: 9781592009510
Format: Paperback (248 pages) Publisher: Premier Press Published: 09 Nov 2005
50 Fast Photoshop CS Techniques (50 Fast Techniques Series)
by Gregory Georges
ISBN 13: 9780764541742
Format: Paperback (382 pages) Publisher: John Wiley & Sons Published: 24 Feb 2004
Photoshop in a Nutshell: A Desktop Quick Reference
by Donnie O'Quinn
ISBN 13: 9781565925656
Format: Paperback (658 pages) Publisher: O'Reilly Media Published: 01 Apr 1999 Other Format: Paperback
3ds Max 7 Bible
by Kelly L. Murdock
ISBN 13: 9780764579714
Format: Paperback (1294 pages) Publisher: John Wiley & Sons Published: 18 Mar 2005
ActionScript for Multiplayer Games and Virtual Worlds (One-Off)
by Jobe Makar
ISBN 13: 9780321643360
Format: Paperback (312 pages) Publisher: New Riders Published: 23 Jul 2009