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Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript by Mario Andres Pagella

Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript

by Mario Andres Pagella


ISBN 13: 9781449304751

Format: Paperback (154 pages)
Publisher: O'Reilly Media
Published: 07 Sep 2011

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Augmented Learning: Research and Design of Mobile Educational Games Augmented Learning: Research and Design of Mobile Educational Games by E Klopfer

Augmented Learning: Research and Design of Mobile Educational Games

by E Klopfer


ISBN 13: 9780262113151

Format: Hardcover (251 pages)
Publisher: MIT Press
Published: 16 May 2008

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Writing for Video Game Genres: From FPS to RPG Writing for Video Game Genres: From FPS to RPG by Wendy Despain

Writing for Video Game Genres: From FPS to RPG

by Wendy Despain


ISBN 13: 9781568814179

Format: Illustrated (305 pages)
Publisher: A K Peters/CRC Press
Published: 01 Apr 2009

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Game Development Essentials: Game Audio Development Game Development Essentials: Game Audio Development by Aaron Marks

Game Development Essentials: Game Audio Development

by Aaron Marks


ISBN 13: 9781428318069

Format: Paperback (306 pages)
Publisher: Delmar Publishing
Published: 26 Sep 2008

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Foundation Flash 8 (Foundation) Foundation Flash 8 (Foundation) by Kristian Besley

Foundation Flash 8 (Foundation)

by Kristian Besley


ISBN 13: 9781590595428

Format: Illustrated (572 pages)
Publisher: Apress
Published: 02 Nov 2005

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Chris Crawford on Game Design Chris Crawford on Game Design by Chris Crawford

Chris Crawford on Game Design

by Chris Crawford


ISBN 13: 9780131460997

Format: Paperback (504 pages)
Publisher: New Riders
Published: 18 Jun 2003

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Basic Drawing for Games Basic Drawing for Games by N/A

Basic Drawing for Games

by N/A


ISBN 13: 9781592009510

Format: Paperback (248 pages)
Publisher: Premier Press
Published: 09 Nov 2005

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50 Fast Photoshop CS Techniques (50 Fast Techniques Series) 50 Fast Photoshop CS Techniques (50 Fast Techniques Series) by Gregory Georges

50 Fast Photoshop CS Techniques (50 Fast Techniques Series)

by Gregory Georges


ISBN 13: 9780764541742

Format: Paperback (382 pages)
Publisher: John Wiley & Sons
Published: 24 Feb 2004

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Photoshop in a Nutshell: A Desktop Quick Reference Photoshop in a Nutshell: A Desktop Quick Reference by Donnie O'Quinn

Photoshop in a Nutshell: A Desktop Quick Reference

by Donnie O'Quinn


ISBN 13: 9781565925656

Format: Paperback (658 pages)
Publisher: O'Reilly Media
Published: 01 Apr 1999
Other Format: Paperback

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3ds Max 7 Bible 3ds Max 7 Bible by Kelly L. Murdock

3ds Max 7 Bible

by Kelly L. Murdock


ISBN 13: 9780764579714

Format: Paperback (1294 pages)
Publisher: John Wiley & Sons
Published: 18 Mar 2005

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ActionScript for Multiplayer Games and Virtual Worlds (One-Off) ActionScript for Multiplayer Games and Virtual Worlds (One-Off) by Jobe Makar

ActionScript for Multiplayer Games and Virtual Worlds (One-Off)

by Jobe Makar


ISBN 13: 9780321643360

Format: Paperback (312 pages)
Publisher: New Riders
Published: 23 Jul 2009

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