3D Game Programming with C++ Gold Book
by John De Goes, J.De Goes
ISBN 13: 9781576104002
Format: Paperback (816 pages) Publisher: Coriolis Group,U.S. Published: Dec 1999
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AI Agents in Virtual Reality Worlds: Programming Intelligent VR in C++
by Mark Watson
ISBN 13: 9780471127086
Format: Paperback (309 pages) Publisher: John Wiley & Sons Published: 13 Feb 1996
Real-time 3D Terrain Engines Using C++ and DirectX (Charles River Media Game Development)
by Greg Snook
ISBN 13: 9781584502043
Format: Paperback (374 pages) Publisher: Charles River Media Published: 01 Jun 2003
Real-time 3D Character Animation with Visual C++
by Nik Lever
ISBN 13: 9780240516646
Format: Paperback (496 pages) Publisher: Focal Press Published: 17 Dec 2001
GAME PROGRAMMING IN C++: STARTTO FINISH (Game Development Series)
by Erik Yuzwa
ISBN 13: 9781584504320
Format: Paperback (392 pages) Publisher: Charles River Media Published: 10 Feb 2006
Stochastic Methods in Finance: Lectures given at the C.I.M.E.-E.M.S. Summer School held in Bressanone/Brixen, Italy, July 6-12, 2003 (Lecture Notes in Mathematics / Fondazione C.I.M.E., Firenze)
by Kerry Back,Tomasz R. Bielecki,Christian Hipp,Shige Peng,Walter Schachermayer
ISBN 13: 9783540229537
Format: Paperback (311 pages) Publisher: Springer Published: 22 Nov 2004
Introduction to Game Programming with C++ (Wordware Game Developer's Library)
by Alan Thorn
ISBN 13: 9781598220322
Format: Paperback (392 pages) Publisher: Wordware Publishing Inc. Published: 11 Jul 2007