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What Video Games Have to Teach Us About Learning and Literacy: Revised and Updated Edition What Video Games Have to Teach Us About Learning and Literacy: Revised and Updated Edition by James Paul Gee

What Video Games Have to Teach Us About Learning and Literacy: Revised and Updated Edition

by James Paul Gee


ISBN 13: 9781403984531

Format: Paperback (256 pages)
Publisher: Palgrave Macmillan
Published: 13 Mar 2008

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Computers, Communication and Mental Models Computers, Communication and Mental Models by Donald L. Day and Diane K. Kovacs

Computers, Communication and Mental Models

by Donald L. Day and Diane K. Kovacs


ISBN 13: 9780748405435

Format: Illustrated (96 pages)
Publisher: CRC
Published: 30 Oct 1996

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YouTube: An Insider's Guide to Climbing the Charts YouTube: An Insider's Guide to Climbing the Charts by Alan Lastufka,Michael W. Dean

YouTube: An Insider's Guide to Climbing the Charts

by Alan Lastufka,Michael W. Dean


ISBN 13: 9780596521141

Format: Paperback (304 pages)
Publisher: O'Reilly Media
Published: 21 Nov 2008

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The NeuroProcessor: An Integrated Interface to Biological Neural Networks The NeuroProcessor: An Integrated Interface to Biological Neural Networks by Yevgeny Perelman, Ran Ginosar

The NeuroProcessor: An Integrated Interface to Biological Neural Networks

by Yevgeny Perelman, Ran Ginosar


ISBN 13: 9781402087257

Format: Hardcover (124 pages)
Publisher: Springer
Published: 06 Oct 2008

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The Muse Method for Usability Engineering: 0008 (Cambridge Series on Human-Computer Interaction) The Muse Method for Usability Engineering: 0008 (Cambridge Series on Human-Computer Interaction) by Kee Yong Lim,John B. Long

The Muse Method for Usability Engineering: 0008 (Cambridge Series on Human-Computer Interaction)

by Kee Yong Lim,John B. Long


ISBN 13: 9780521474948

Format: Hardcover (352 pages)
Publisher: Cambridge University Press
Published: 24 Nov 1994

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New : $177.02  
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Advances in Visual Computing: 5th International Symposium, ISVC 2009, Las Vegas, NV, USA, November 30 - December 2, 2009, Proceedings, Part I (Lecture ... Vision, Pattern Recognition, and Graphics) Advances in Visual Computing: 5th International Symposium, ISVC 2009, Las Vegas, NV, USA, November 30 - December 2, 2009, Proceedings, Part I (Lecture ... Vision, Pattern Recognition, and Graphics) by George Bebis, Richard Boyle, Bahram Parvin, Darko Koracin, Yoshinori Kuno, Junxian Wang, Renato Pajarola, Peter Lindstrom, Andre Hinkenjann, Miguel L. Encarnacao, Silva, Claudio T.

Advances in Visual Computing: 5th International Symposium, ISVC 2009, Las Vegas, NV, USA, November 30 - December 2, 2009, Proceedings, Part I (Lecture ... Vision, Pattern Recognition, and Graphics)

by George Bebis, Richard Boyle, Bahram Parvin, Darko Koracin, Yoshinori Kuno, Junxian Wang, Renato Pajarola, Peter Lindstrom, Andre Hinkenjann, Miguel L. Encarnacao, Silva, Claudio T.


ISBN 13: 9783642103308

Format: Paperback (1117 pages)
Publisher: Springer
Published: 09 Nov 2009

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GUI Bloopers 2.0: Common User Interface Design Don'ts and DOS (Interactive Technologies) GUI Bloopers 2.0: Common User Interface Design Don'ts and DOS (Interactive Technologies) by Jeff Johnson

GUI Bloopers 2.0: Common User Interface Design Don'ts and DOS (Interactive Technologies)

by Jeff Johnson


ISBN 13: 9780123706430

Format: Illustrated (422 pages)
Publisher: Morgan Kaufmann
Published: 27 Aug 2007

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